1 |
just a nitpick: if the sourcecode is on github, you're not pirating the mod. a precompiled version is just for convenience.
|
1 |
just a nitpick: if the sourcecode is on github, you're not pirating the mod. a precompiled version is just for convenience.
|
2 |
what exactly happens if you install the mod without the Steam details?
|
2 |
what exactly happens if you install the mod without the Steam details?
|
3 |
I searched for some information on C:S modding and it looks like the game is made in Unity, so it should work fine on it's own.
|
3 |
I searched for some information on C:S modding and it looks like the game is made in Unity, so it should work fine on it's own.
|
4 |
as
you
have
the
source
available,
you
won't
need
to
decompile,
you'll
only
need
to
open
the
included
.
sln
ins
Visual
Studio
and
compile,
then
move
the
resulting
file
to
the
correct
directory,
which
may
be
a
directory
unrelated
to
Steam
depending
on
the
software.
|
4 |
as
you
have
the
source
available,
you
won't
need
to
decompile,
you'll
only
need
to
open
the
included
.
sln
in
Visual
Studio
and
compile,
then
move
the
resulting
file
to
the
correct
directory,
which
may
be
a
directory
unrelated
to
Steam
depending
on
the
software.
|