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Funnelweb needs buff

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Date Editor Before After
7/30/2018 10:24:34 AMEErankAdminAnarchid before revert after revert
Before After
1 [quote]Maybe 25% is op, make it 15%. Would have fun interactions with things like big berthas or lances or catapults ^^ [/quote] 1 [quote]Maybe 25% is op, make it 15%. Would have fun interactions with things like big berthas or lances or catapults ^^ [/quote]
2 [quote]fun interactions[/quote] 2 [quote]fun interactions[/quote]
3 Here's what you will do with those things. Once you have six singus, instead of building a seventh, you build a funnelweb to multiply the others' output by 1.15. Then you start adding singus and funnelwebs. Good job, you've implemented ReactorIdle in ZK. 3 Here's what you will do with those things. Once you have six singus, instead of building a seventh, you build a funnelweb to multiply the others' output by 1.15. Then you start adding singus and funnelwebs. Good job, you've implemented ReactorIdle in ZK.
4 \n
5 Oh, also while at it, you use it accelerate nuke stockpile speed.