1 |
"Elitism is just an unfortunate side-effect of having so many noob-traps in a game to explore;"
|
1 |
"Elitism is just an unfortunate side-effect of having so many noob-traps in a game to explore;"
|
2 |
\n
|
2 |
\n
|
3 |
maybe i am wrong, but this topic has been adressed often enough (without consequences) that i think it is legit to call the design elitist. Not that i would change it myself.
|
3 |
maybe i am wrong, but this topic has been adressed often enough (without consequences) that i think it is legit to call the design elitist. Not that i would change it myself.
|
4 |
I didn´t intend to make fun of other people. Maybe i choose to harsh words. But I still think that if you have a problem with your enviroment, you should first try to change something with yourself, rather than changing your enviroment.
|
4 |
I didn´t intend to make fun of other people. Maybe i choose to harsh words. But I still think that if you have a problem with your enviroment, you should first try to change something with yourself, rather than changing your enviroment.
|
5 |
\n
|
5 |
\n
|
6 |
@Scurge interestingly, this "simplistic" approach is something common for good players in the games i mentioned above as well. Mastering the basic aspects of a game will bring you further than to know some fancy stuff without masterd basics.
|
6 |
@Scurge interestingly, this "simplistic" approach is something common for good players in the games i mentioned above as well. Mastering the basic aspects of a game will bring you further than to know some fancy stuff without masterd basics.
|
|
|
7 |
\n
|
|
|
8 |
@SnuggleBass why do you think i play significantly less 1v1 now? :) i don´t want to loose my dark-blue rating either.
|