1 |
The Athena can build a selection of units behind enemy lines, which is pretty cool - but what criteria was used to decide which units it could build?
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1 |
The Athena can build a selection of units behind enemy lines, which is pretty cool - but what criteria was used to decide which units it could build?
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2 |
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2 |
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3 |
flea, recluse and infiltrator --> the best of the spider lab
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3 |
flea, recluse and infiltrator --> the best of the spider lab
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4 |
bandit & vandal --> the light raider & AA of the sheild lab
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4 |
bandit & vandal --> the light raider & AA of the sheild lab
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5 |
moderator ---> a slowing support unit from the jumpers
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5 |
moderator ---> a slowing support unit from the jumpers
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6 |
sniper & Rector ----> cloakies
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6 |
sniper & Rector ----> cloakies
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7 |
Ultimatum ---> strider
|
7 |
Ultimatum ---> strider
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8 |
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8 |
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9 |
I think this is a pretty silly mix!
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9 |
I think this is a pretty silly mix!
|
10 |
1) it has no united theme
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10 |
1) it has no united theme
|
11 |
2) it has an excellent mix of units for frontal combat
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11 |
2) it has an excellent mix of units for frontal combat
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12 |
3) over half of those units are unsuited to commando actions.
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12 |
3) over half of those units are unsuited to commando actions.
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13 |
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13 |
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14 |
I imagine this is a leftover from before so many better suited units were avaliable, but now they are how about a reform - only stealthy commando units for the athena.
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14 |
I imagine this is a leftover from before so many better suited units were avaliable, but now they are how about a reform - only stealthy commando units for the athena.
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15 |
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15 |
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16 |
Builder: Rector
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16 |
Builder: Rector
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17 |
Scout: Infiltrator
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17 |
Scout: Infiltrator
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18 |
Raider: Scythe
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18 |
Raider: Scythe
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19 |
Artillery: Sniper
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19 |
Artillery: Sniper
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20 |
Crawler: Skuttle
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20 |
Crawler: Skuttle
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21 |
Utility: Eraser
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21 |
Utility: Eraser
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22 |
Heavy: Ultimatum
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22 |
Heavy: Ultimatum
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23 |
Super Heavy: Scorpion
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23 |
Super Heavy: Scorpion
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24 |
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24 |
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|
25 |
no
anti
air
-
the
units
are
all
stealthy
after
all
-
and
nothing
suited
to
frontal
combat.
It
will
making
using
the
Athena
as
a
starting
factory
less
optimal,
which
can
only
be
an
added
bonus,
and
make
causing
mischief
behind
enemy
lines
harder
to
detect.
|
25 |
no
anti
air
-
the
units
are
all
stealthy
after
all
-
and
nothing
suited
to
frontal
combat.
It
would
make
using
the
Athena
as
a
starting
factory
less
optimal,
which
can
only
be
an
added
bonus,
and
make
causing
mischief
behind
enemy
lines
harder
to
detect.
|
26 |
\n
|
26 |
\n
|
27 |
thoughts?
|
27 |
thoughts?
|
28 |
\n
|
28 |
\n
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29 |
\n
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29 |
\n
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30 |
\n
|
30 |
\n
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