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Saying that Lobster "makes the entire factory functionally all-terrain" in the same sense as Charon is a pretty big stretch. Air factories also operate by different rules - they are generally intended for use as synergy factories.
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Saying that Lobster "makes the entire factory functionally all-terrain" in the same sense as Charon is a pretty big stretch. Air factories also operate by different rules - they are generally intended for use as synergy factories.
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More units which are poor to useless in Jumpfac but good in synergy with other factories sounds like exactly what Jumpfac does not need or want.
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More units which are poor to useless in Jumpfac but good in synergy with other factories sounds like exactly what Jumpfac does not need or want.
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Putting Djinn and Lobster in the same factory establishes _some_ kind of theme at least.
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