1 |
Would
require
I
guess
a
team
player
that
doesn't
instantly
die
without
units?
|
1 |
Would
require
I
guess
a
team
player
that
doesn't
instantly
die
without
units
(
and
can
therefore
start
without
any)
?
|
2 |
\n
|
2 |
\n
|
3 |
Might *teamspec* and *backup* players help with that ?
|
3 |
Might *teamspec* and *backup* players help with that ?
|
4 |
[img]http://i.imgur.com/7vvQ53l.png[/img]
|
4 |
[img]http://i.imgur.com/7vvQ53l.png[/img]
|
5 |
http://zero-k.info/Forum/Post/60986#60986
|
5 |
http://zero-k.info/Forum/Post/60986#60986
|
6 |
(With a teamvote to move players between *normal*, *coop*, *teamspec* and *backup*... and perhaps a one-way *spectator* ?)
|
6 |
(With a teamvote to move players between *normal*, *coop*, *teamspec* and *backup*... and perhaps a one-way *spectator* ?)
|
7 |
\n
|
7 |
\n
|
8 |
See also this thread :
|
8 |
See also this thread :
|
9 |
http://zero-k.info/Forum/Thread/8976
|
9 |
http://zero-k.info/Forum/Thread/8976
|
10 |
\n
|
10 |
\n
|
11 |
----
|
11 |
----
|
12 |
An idea : change [url=http://zero-k.info/Forum/Post/5446#5446]XrayHaloSelections[/url] so that its color is the **average** of all of the coop allies selecting that unit.
|
12 |
An idea : change [url=http://zero-k.info/Forum/Post/5446#5446]XrayHaloSelections[/url] so that its color is the **average** of all of the coop allies selecting that unit.
|
13 |
Would prevent the clusterfucks when there's more than two players co-oping, like [url=https://www.youtube.com/watch?v=hfVdH02RUQ8&t=1m25s]this 4 players example[/url].
|
13 |
Would prevent the clusterfucks when there's more than two players co-oping, like [url=https://www.youtube.com/watch?v=hfVdH02RUQ8&t=1m25s]this 4 players example[/url].
|
14 |
(better, but probably more work : make the selection a "pie chart circle" instead of average.)
|
14 |
(better, but probably more work : make the selection a "pie chart circle" instead of average.)
|
15 |
\n
|
15 |
\n
|
16 |
----
|
16 |
----
|
17 |
Somewhat related, might be of interest :
|
17 |
Somewhat related, might be of interest :
|
18 |
http://zero-k.info/Forum/Post/61247#61247
|
18 |
http://zero-k.info/Forum/Post/61247#61247
|
19 |
Mumble integration : spectators are linked to team channels - they can hear whats said in team channels, but team players cannot (same as chat works).
|
19 |
Mumble integration : spectators are linked to team channels - they can hear whats said in team channels, but team players cannot (same as chat works).
|