3 |
To
me
it
seems
that
the
biggest
mistake
new
players
make
is
starting
with
gunships/air
even
though
they
cannot
handle
it.
The
problem
is
that
you
cannot
even
try
to
tell
them
what
to
do
because
at
the
moment
they
plopped
the
fac,
the
game
is
usually
over
because
explaining
how
to
use
air
would
need
to
long.
So
if
anything,
you
could
make
gunship/air
unploppable
for
new
players
until
they
reach
a
certain
lvl
or
whr
but
allow
it
as
a
2nd
fac.
This
way
they'd
still
have
access
to
all
units.
|
3 |
To
me
it
seems
that
the
biggest
mistake
new
players
make
is
starting
with
gunships/air
even
though
they
cannot
handle
it.
The
problem
is
that
you
cannot
even
try
to
tell
them
what
to
do
because
at
the
moment
they
plopped
the
fac,
the
game
is
usually
over
because
explaining
how
to
use
air
would
need
too
long.
So
if
anything,
you
could
make
gunship/air
unploppable
for
new
players
until
they
reach
a
certain
lvl
or
whr
but
allow
it
as
a
2nd
fac.
This
way
they'd
still
have
access
to
all
units.
|