1 |
what do you consider "degenerate"?
|
1 |
what do you consider "degenerate"?
|
2 |
\n
|
2 |
\n
|
3 |
The
issue
is
that
grizzly
is
one
of
the
correct
archetypes
that's
just
right
to
deal
with
most
medium
and
heavy
units
without
requiring
complex
micro
management.
|
3 |
The
issue
is
that
grizzly
is
one
of
the
archetypes
that's
just
right
to
deal
with
most
medium
and
heavy
units
without
requiring
complex
micro
management.
|
4 |
\n
|
4 |
\n
|
5 |
Longer ranged units are generally very fragile, and many of the expensive units are gimmicky. When you build the shorter range striders like dante or scorpion you're paying for exotic properties like the powerful manual fire weapons, burn dmg-over-time big enough to condemn small raiders and skirmishers that barely touched the fire, permastun or crazy high short range dps.
|
5 |
Longer ranged units are generally very fragile, and many of the expensive units are gimmicky. When you build the shorter range striders like dante or scorpion you're paying for exotic properties like the powerful manual fire weapons, burn dmg-over-time big enough to condemn small raiders and skirmishers that barely touched the fire, permastun or crazy high short range dps.
|
6 |
\n
|
6 |
\n
|
7 |
It often seems more effective to cherry-pick the reliable stuff from the different factories than to try and make the exotic crap work. Do snipers really need such short sight range that implies spotters and to consistently miss radar dots due to wobble?
|
7 |
It often seems more effective to cherry-pick the reliable stuff from the different factories than to try and make the exotic crap work. Do snipers really need such short sight range that implies spotters and to consistently miss radar dots due to wobble?
|
8 |
\n
|
8 |
\n
|
9 |
there's also an issue with anti air projectiles without tracking consistently missing radar dots.
|
9 |
there's also an issue with anti air projectiles without tracking consistently missing radar dots.
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