1 |
you're
reasoning
in
absolutes,
and
it's
wrong.
|
1 |
you're
reasoning
in
absolutes,
and
it's
flawed.
|
2 |
\n
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2 |
\n
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3 |
if someone has a skirmishy commander with the underwater weapon and range mods, it's particularly vulnerable to being rushed by hunters and subs, which have slow weapons burst and good dps/cost.
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3 |
if someone has a skirmishy commander with the underwater weapon and range mods, it's particularly vulnerable to being rushed by hunters and subs, which have slow weapons burst and good dps/cost.
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4 |
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4 |
\n
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5 |
if it has a sizable escort of other underwater units, then someone had to pay for both things.
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5 |
if it has a sizable escort of other underwater units, then someone had to pay for both things.
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6 |
\n
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6 |
\n
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7 |
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7 |
\n
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8 |
you're assuming riot+skirmisher mixes HAVE to be countered by other skirmishers (which there are none atm underwater), that's not the case, they can get overrun by a mob of fast units, which is what often happens to surface commander skirmishers : they get overrun by fast, short range, high dps units, or scouted by owls and bombed, even if there's noone with grizzly or lance nearby.
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8 |
you're assuming riot+skirmisher mixes HAVE to be countered by other skirmishers (which there are none atm underwater), that's not the case, they can get overrun by a mob of fast units, which is what often happens to surface commander skirmishers : they get overrun by fast, short range, high dps units, or scouted by owls and bombed, even if there's noone with grizzly or lance nearby.
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9 |
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9 |
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10 |
thunderbird might also work vs underwater targets (not sure).
|
10 |
thunderbird might also work vs underwater targets (not sure).
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11 |
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11 |
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12 |
note that even surface assaults like halberds and such can tank for the other anti-sub units.
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12 |
note that even surface assaults like halberds and such can tank for the other anti-sub units.
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13 |
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13 |
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14 |
either way you can adjust the weapon strengths. Relatively weak weapon compared to the surface options is better than no weapon.
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14 |
either way you can adjust the weapon strengths. Relatively weak weapon compared to the surface options is better than no weapon.
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