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Are most typical riot units insufficient to counter Blitz?

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Date Editor Before After
5/10/2018 3:33:02 PMPRrankScrangos before revert after revert
5/10/2018 3:32:00 PMPRrankScrangos before revert after revert
Before After
1 Is it possible to balance all facs with the current maps? I dont know. Im asking what the goal is. And im hoping the current map pool is just a temporary thing. Like ive said elsewhere, these maps that were inherited from spring, not made for zks balance and playstyle. 1 Is it possible to balance all facs with the current maps? I dont know. Im asking what the goal is. And im hoping the current map pool is just a temporary thing. Like ive said elsewhere, these maps that were inherited from spring, not made for zks balance and playstyle.
2 \n 2 \n
3 Is it possible to make maps where all the land factories are balanced to plop? I dont know as well. 3 Is it possible to make maps where all the land factories are balanced to plop? I dont know as well.
4 \n 4 \n
5 I'd like to know what the goal is if im wrong, cause if its just gonna develop into a mirror match every match in competitive (yes thats exactly whats gonna happen as people get more serious), the game sorta loses parts of its appeal, never been a fan of mirrors. Specially if each fac has like 6 units... thats a 6 unit mirror... bleh... 5 I'd like to know what the goal is if im wrong, cause if its just gonna develop into a mirror match every match in competitive (yes thats exactly whats gonna happen as people get more serious), the game sorta loses parts of its appeal, never been a fan of mirrors. Specially if each fac has like 6 units... thats a 6 unit mirror... bleh...
6 \n 6 \n
7 I have tried the death push against blitz balls, they are fast enough to go around and wipe your eco and still come back to kill your army under whatever porc they have. They can cc to help their porc, and they can raid your skirms and do pretty well vs your riots. 7 I have tried the death push against blitz balls, they are fast enough to go around and wipe your eco and still come back to kill your army under whatever porc they have. They can cc to help their porc, and they can raid your skirms and do pretty well vs your riots.
8 \n 8 \n
9 Also, going by "brawliness" which is goddess term, +70% hp is worth a lot more than +30% metal. When units sit and duke it out they can dps for 70% longer since they are alive that much longer. Pyros are garbage in comparison, nearly equal dps ( and part of it isnt stackable) , less hp by a lot, less movespeed. Two armies of equal total hps and dps, the one that has more hp per unit will win since the other one will start losing dps earlier ( Classic vanilla starcraft marine vs hydra) . 9 Also, going by "brawliness" which is goddess term, +70% hp is worth a lot more than +30% metal. When units sit and duke it out they can dps for 70% longer since they are alive that much longer. Pyros are garbage in comparison, nearly equal dps ( and part of it isnt stackable) , less hp by a lot, less movespeed. ( yes i understand they can jump, but jump doesnt scale in lategame and takes too much micro to be useful lategame) . Two armies of equal total hps and dps, the one that has more hp per unit will win since the other one will start losing dps earlier ( Classic vanilla starcraft marine vs hydra) .