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Is it possible to balance all facs with the current maps? I dont know. Im asking what the goal is. And im hoping the current map pool is just a temporary thing. Like ive said elsewhere, these maps that were inherited from spring, not made for zks balance and playstyle.
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1 |
Is it possible to balance all facs with the current maps? I dont know. Im asking what the goal is. And im hoping the current map pool is just a temporary thing. Like ive said elsewhere, these maps that were inherited from spring, not made for zks balance and playstyle.
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3 |
Is it possible to make maps where all the land factories are balanced to plop? I dont know as well.
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3 |
Is it possible to make maps where all the land factories are balanced to plop? I dont know as well.
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4 |
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5 |
I'd like to know what the goal is if im wrong, cause if its just gonna develop into a mirror match every match in competitive (yes thats exactly whats gonna happen as people get more serious), the game sorta loses parts of its appeal, never been a fan of mirrors. Specially if each fac has like 6 units... thats a 6 unit mirror... bleh...
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5 |
I'd like to know what the goal is if im wrong, cause if its just gonna develop into a mirror match every match in competitive (yes thats exactly whats gonna happen as people get more serious), the game sorta loses parts of its appeal, never been a fan of mirrors. Specially if each fac has like 6 units... thats a 6 unit mirror... bleh...
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6 |
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7 |
I have tried the death push against blitz balls, they are fast enough to go around and wipe your eco and still come back to kill your army under whatever porc they have. They can cc to help their porc, and they can raid your skirms and do pretty well vs your riots.
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7 |
I have tried the death push against blitz balls, they are fast enough to go around and wipe your eco and still come back to kill your army under whatever porc they have. They can cc to help their porc, and they can raid your skirms and do pretty well vs your riots.
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8 |
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9 |
Also,
going
by
"brawliness"
which
is
goddess
term,
+70%
hp
is
worth
a
lot
more
than
+30%
metal.
When
units
sit
and
duke
it
out
they
can
dps
for
70%
longer
since
they
are
alive
that
much
longer.
Pyros
are
garbage
in
comparison,
nearly
equal
dps
(
and
part
of
it
isnt
stackable)
,
less
hp
by
a
lot,
less
movespeed.
Two
armies
of
equal
total
hps
and
dps,
the
one
that
has
more
hp
per
unit
will
win
since
the
other
one
will
start
losing
dps
earlier
(
Classic
vanilla
starcraft
marine
vs
hydra)
.
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9 |
Also,
going
by
"brawliness"
which
is
goddess
term,
+70%
hp
is
worth
a
lot
more
than
+30%
metal.
When
units
sit
and
duke
it
out
they
can
dps
for
70%
longer
since
they
are
alive
that
much
longer.
Pyros
are
garbage
in
comparison,
nearly
equal
dps
(
and
part
of
it
isnt
stackable)
,
less
hp
by
a
lot,
less
movespeed.
(
yes
i
understand
they
can
jump,
but
jump
doesnt
scale
in
lategame
and
takes
too
much
micro
to
be
useful
lategame)
.
Two
armies
of
equal
total
hps
and
dps,
the
one
that
has
more
hp
per
unit
will
win
since
the
other
one
will
start
losing
dps
earlier
(
Classic
vanilla
starcraft
marine
vs
hydra)
.
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