Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Need for Station-Keeping in Unit Movement

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
5/10/2018 7:21:22 AMUSrankRenthrak before revert after revert
Before After
1 On the limited move setting, I wouldn't expect any change from the existing behavior while fighting an enemy unit. Just that it would return once there are no more enemies. 1 On the limited move setting, I wouldn't expect any change from the existing behavior while fighting an enemy unit. Just that it would return once there are no more enemies.
2 \n 2 \n
3 Perhaps the movement distance limitation would only apply when the unit is moving towards the enemy, but would be ignored while moving away? This would still potentially allow unlimited kiting if you get around behind the target and get it to back away in the desired direction, but that would be a lot more difficult and risky compared to the current system. 3 Perhaps the movement distance limitation would only apply when the unit is moving towards the enemy, but would be ignored while moving away? This would still potentially allow unlimited kiting if you get around behind the target and get it to back away in the desired direction, but that would be a lot more difficult and risky compared to the current system. Still, this should prevent units from being drawn forward towards enemy defenses like you mentioned.