Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Units archetypes - statistical analysis

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
5/4/2018 11:30:12 AMSErankGodde before revert after revert
5/3/2018 9:22:04 PMSErankGodde before revert after revert
Before After
1 \n
2 [quote]Unit strength can not be calculated "smoothly" as in the posted formulars, it changes in steps: 1 [quote]Unit strength can not be calculated "smoothly" as in the posted formulars, it changes in steps:
3 Artillery that fails to outrange static defense is potentially useless. 5% more range and suddendly that changes..[/quote]Well all artillery in Zero-K at least outranges Stingers along with any lesser defense turret. 2 Artillery that fails to outrange static defense is potentially useless. 5% more range and suddendly that changes..[/quote]Well all artillery in Zero-K at least outranges Stingers along with any lesser defense turret.
4 Also, ranges aren't that binary in Zero-K. In most cases, it doesn't matter that much if the range difference is just 5-10%. 3 Also, ranges aren't that binary in Zero-K. In most cases, it doesn't matter that much if the range difference is just 5-10%.
5 \n 4 \n
6 [quote]Whether unit-A requires 1,2 or 3 shots to kill unit-B makes a big difference when playing. Such things are not reflected in formulars.[/quote] 5 [quote]Whether unit-A requires 1,2 or 3 shots to kill unit-B makes a big difference when playing. Such things are not reflected in formulars.[/quote]
7 That can be reflected if factor in Overkill and do unit match-up tables like I did for Planetary Annihilation. 6 That can be reflected if you factor in Overkill and do unit match-up tables like I did for Planetary Annihilation.
8 https://people.dsv.su.se/~akbj7812/pa-db/unitmatchup/tank_laser_adv/stat.html 7 https://people.dsv.su.se/~akbj7812/pa-db/unitmatchup/tank_laser_adv/stat.html
9 \n 8 \n
10 Edit: All artillery actually even outrange Desolator that has 650 range. However I don't really think that the Badger with 730 range is enough to deal with it reliably. Even Slings with 880 range will struggle against it, if the Desolator is in an elevated position and if the Desolator hits the ground infront of the Slings. 9 Edit: All artillery actually even outrange Desolator that has 650 range. However I don't really think that the Badger with 730 range is enough to deal with it reliably. Even Slings with 880 range will struggle against it, if the Desolator is in an elevated position and if the Desolator hits the ground infront of the Slings.