Post edit history
Unit: Moderator
Before | After | ||
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1 | Slow damage - just like capture and emp damage - is relative to the units current hp. A Krow at 5000 HP will have a hard time once any slow weapon comes close, effectively taking 3.5x damage, making for nice scary surprises. | 1 | Slow damage - just like capture and emp damage - is relative to the units current hp. A Krow at 5000 HP will have a hard time once any slow weapon comes close, effectively taking 3.5x damage, making for nice scary surprises. |
2 | \n | ||
3 | There's two aoe slow weapons: a commander dgun and Outlaws. Both deal real and slow damage. Well and then there's DRP, but that one doesn't count, huh? |