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[quote]DeinFreund himself have said that completely separate ratings for competitive and casual have greater predictability once enough games have been played in either bracket. [/quote]
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[quote]DeinFreund himself have said that completely separate ratings for competitive and casual have greater predictability once enough games have been played in either bracket. [/quote]
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2 |
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I'm sorry to say I couldn't confirm this for the whole zk dataset(battles), it only worked with a small subset I used for testing. For the entire set, the combined rating was always equal or better, even when limiting the split rating to a very small set of players.
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I'm sorry to say I couldn't confirm this for the whole zk dataset(battles), it only worked with a small subset I used for testing. For the entire set, the combined rating was always equal or better, even when limiting the split rating to a very small set of players.
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4 |
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5 |
Either
way
the
system
will
probably
stay
the
same
for
the
coming
weeks,
as
we're
approaching
steam
release.
This
means
we
get
to
see
if
the
separated
ratings
stay
the
same
as
or
actually
give
@Godde
a
different
casual
than
competitive
rank.
|
5 |
Either
way
the
system
will
probably
stay
the
same
for
the
coming
weeks,
as
we're
approaching
steam
release.
This
means
we
get
to
see
if
the
separated
ratings
stay
the
same
as
or
actually
give
@Godde
a
different
casual
than
competitive
rank.
(
Ratings
have
been
separated
about
a
week
ago)
|