1 |
No worries, just make factories so expensive that you are forced to use their garbage-tier units. Then give every factory some of those flaws which can then be exploited by some other factory. Now all units see use and no factory is overpowered because pre-game RPS decides [s]randomly[/s] fairly. Use replays of godde winning against all odds to disprove factory rps.
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1 |
No worries, just make factories so expensive that you are forced to use their garbage-tier units. Then give every factory some of those flaws which can then be exploited by some other factory. Now all units see use and no factory is overpowered because pre-game RPS decides [s]randomly[/s] fairly. Use replays of godde winning against all odds to disprove factory rps.
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2 |
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2 |
\n
|
3 |
In
short:
I
didn't
agree
with
factory
price
increase
and
the
experience
since
has
all
but
changed
my
mind.
|
3 |
In
short:
I
didn't
agree
with
the
factory
price
increase
and
the
experience
since
has
all
but
changed
my
mind.
|
4 |
\n
|
4 |
\n
|
5 |
Once upon a time, zk was balanced towards every unit having its niche. But this balance didn't hold and people started abusing the cheap price of factories to just build the strong units. Fixing the cause is hard and requires years of work and testing, so why not just fix the symptom?
|
5 |
Once upon a time, zk was balanced towards every unit having its niche. But this balance didn't hold and people started abusing the cheap price of factories to just build the strong units. Fixing the cause is hard and requires years of work and testing, so why not just fix the symptom?
|