1 |
-
Kalyp
(
Easy)
:
Since
I
loved
the
Fencers
so
much
for
their
long
range
and
homing
missiles,
I
decided
to
go
spam
Scalpels,
backed
by
a
handful
of
Maces,
since
I
figured
that
they'd
be
an
acceptable
substitute.
Although
I
had
forgotten
at
the
time
that
Daggers
could
take
on
enemy
subs,
my
plan
of
attack
involved
taking
control
of
the
land
1st
before
moving
onto
the
sea,
so
even
when
I
was
having
trouble
dealing
with
the
enemy
Seawolves,
I
was
already
about
to
win
anyways.
|
1 |
-
Kalyp
(
Easy)
:
[spoiler]Since
I
loved
the
Fencers
so
much
for
their
long
range
and
homing
missiles,
I
decided
to
go
spam
Scalpels,
backed
by
a
handful
of
Maces,
since
I
figured
that
they'd
be
an
acceptable
substitute.
Although
I
had
forgotten
at
the
time
that
Daggers
could
take
on
enemy
subs,
my
plan
of
attack
involved
taking
control
of
the
land
1st
before
moving
onto
the
sea,
so
even
when
I
was
having
trouble
dealing
with
the
enemy
Seawolves,
I
was
already
about
to
win
anyways.
[/spoiler]
|
2 |
\n
|
2 |
\n
|
3 |
-
Blackmire
(
Easy)
:
Sadly,
the
Amphbots
didn't
see
much
use
here,
aside
from
sneaking
some
Buoys
behind
the
enemy
base.
Most
of
the
work
was
done
by
masses
of
Fencers,
with
some
Archer
support.
Moreover,
it
wasn't
difficult
protecting
my
mexes
from
the
enemy's
rovers
with
Stardust
turrets,
or
my
Commander.
|
3 |
-
Blackmire
(
Easy)
:
[spoiler]Sadly,
the
Amphbots
didn't
see
much
use
here,
aside
from
sneaking
some
Buoys
behind
the
enemy
base.
Most
of
the
work
was
done
by
masses
of
Fencers,
with
some
Archer
support.
Moreover,
it
wasn't
difficult
protecting
my
mexes
from
the
enemy's
rovers
with
Stardust
turrets,
or
my
Commander.
[/spoiler]
|
4 |
\n
|
4 |
\n
|
5 |
-
Falloway
(
Easy)
:
Who
needs
Flails
or
Claymores
when
you
can
have
lots
of
Daggers
instead,
since
they're
perfectly
capable
of
shooting
at
gunships
and
subs
just
as
well
as
surface
targets?
While
I
had
initially
planned
on
besieging
the
enemy
base
with
Phantoms,
creating
a
land
bridge
for
them
to
sneak
to
the
enemy
side's
landmasses,
I
eventually
built
up
enough
Daggers
where
I
could
just
sweep
across
the
enemy's
defenses,
and
into
the
heart
of
the
enemy's
base,
and
the
Daggers
would
obliterate
them
all
(
though
I
still
kept
them
clear
of
the
Stardust
turrets)
.
I
ended
up
finishing
all
objectives
with
at
least
4
minutes
(
of
the
20-minute
time
limit)
to
spare
(
though
I
probably
could've
done
it
much
earlier
had
I
decided
to
avoid
building
the
Claymores,
and
spam
Daggers
from
the
start,
only
building
the
occasional
Flail
to
meet
my
secondary
objective
requirements)
.
|
5 |
-
Falloway
(
Easy)
:
[spoiler]Who
needs
Flails
or
Claymores
when
you
can
have
lots
of
Daggers
instead,
since
they're
perfectly
capable
of
shooting
at
gunships
and
subs
just
as
well
as
surface
targets?
While
I
had
initially
planned
on
besieging
the
enemy
base
with
Phantoms,
creating
a
land
bridge
for
them
to
sneak
to
the
enemy
side's
landmasses,
I
eventually
built
up
enough
Daggers
where
I
could
just
sweep
across
the
enemy's
defenses,
and
into
the
heart
of
the
enemy's
base,
and
the
Daggers
would
obliterate
them
all
(
though
I
still
kept
them
clear
of
the
Stardust
turrets)
.
I
ended
up
finishing
all
objectives
with
at
least
4
minutes
(
of
the
20-minute
time
limit)
to
spare
(
though
I
probably
could've
done
it
much
earlier
had
I
decided
to
avoid
building
the
Claymores,
and
spam
Daggers
from
the
start,
only
building
the
occasional
Flail
to
meet
my
secondary
objective
requirements)
.
[/spoiler]
|
6 |
\n
|
6 |
\n
|
7 |
-
Sirlanna
(
Easy)
:
Although,
sadly,
the
Gauss
didn't
seem
important
enough
to
warrant
building
them
for
this
mission,
I'm
glad
to
say
that
the
Grizzlies
were
immensely
helpful
for
this
mission.
Although
I
started
producing
Phantoms
as
soon
as
I
had
established
a
foothold
on
dry
land,
by
that
time,
I
already
had
so
many
Grizzlies
that
they
were
ultimately
the
ones
to
give
me
the
win.
Although
I
had
to
retreat
some
Grizzlies
when
they
were
low
on
health,
thankfully,
I
planned
ahead,
and
built
a
Caretaker
near
my
foothold
(
where
I
had
my
Cloakbot
Factory
set
up,
along
with
some
Gausses
for
defense)
.
|
7 |
-
Sirlanna
(
Easy)
:
[spoiler]Although,
sadly,
the
Gauss
didn't
seem
important
enough
to
warrant
building
them
for
this
mission,
I'm
glad
to
say
that
the
Grizzlies
were
immensely
helpful
for
this
mission.
Although
I
started
producing
Phantoms
as
soon
as
I
had
established
a
foothold
on
dry
land,
by
that
time,
I
already
had
so
many
Grizzlies
that
they
were
ultimately
the
ones
to
give
me
the
win.
Although
I
had
to
retreat
some
Grizzlies
when
they
were
low
on
health,
thankfully,
I
planned
ahead,
and
built
a
Caretaker
near
my
foothold
(
where
I
had
my
Cloakbot
Factory
set
up,
along
with
some
Gausses
for
defense)
.
|
8 |
\n
|
8 |
\n
|
9 |
As for what I escorted my Grizzlies with, I, of course, went with Scallops due to their role as a riot unit (and because they were amphibious, like the Grizzlies), though I also chose them over Reapers due to their spread shot and greater range. Also, I was surprised to find an Impaler on land, so I started building mass Glaives in case I need to rush them down.
|
9 |
As for what I escorted my Grizzlies with, I, of course, went with Scallops due to their role as a riot unit (and because they were amphibious, like the Grizzlies), though I also chose them over Reapers due to their spread shot and greater range. Also, I was surprised to find an Impaler on land, so I started building mass Glaives in case I need to rush them down.
|
10 |
\n
|
10 |
\n
|
11 |
As
for
how
difficult
this
mission
was,
let's
just
say
that
I
beat
it
in
under
12
minutes.
20
minutes
is
just
so
generous,
let
alone
25.
|
11 |
As
for
how
difficult
this
mission
was,
let's
just
say
that
I
beat
it
in
under
12
minutes.
20
minutes
is
just
so
generous,
let
alone
25.
[/spoiler]
|