1 |
Tremor
'Accuracy'
is
1400.
Lets
assume,
generously,
that
that
is
a
diameter.
Apparently
the
Tremor
180,
who
knew.
|
1 |
Tremor
'Accuracy'
is
1400.
Lets
assume,
generously,
that
that
is
a
diameter.
Apparently
the
Tremor
180
AoE,
who
knew.
|
2 |
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|
2 |
\n
|
3 |
The drop-off is linear,as I understand it, so for a functional estimate of the total damage in the area, I believe that comes about to 2x the area of half the radius, for damage area. So that would be 16200. Meanwhile the total area is 1.53 million.
|
3 |
The drop-off is linear,as I understand it, so for a functional estimate of the total damage in the area, I believe that comes about to 2x the area of half the radius, for damage area. So that would be 16200. Meanwhile the total area is 1.53 million.
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4 |
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4 |
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5 |
That comes out to units experiencing an average of approximately 1% of its dps, within its very large are of fire.
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5 |
That comes out to units experiencing an average of approximately 1% of its dps, within its very large are of fire.
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6 |
\n
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6 |
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7 |
Now, units are large(have a size), so this area is a bit larger, but lets be generous and double it. 2% DPS on average then.
|
7 |
Now, units are large(have a size), so this area is a bit larger, but lets be generous and double it. 2% DPS on average then.
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8 |
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8 |
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9 |
There need to be about 50 valid targets in that area before its actually netting the damage output it says on the tin.
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9 |
There need to be about 50 valid targets in that area before its actually netting the damage output it says on the tin.
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10 |
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10 |
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11 |
Now I did this pretty off the cuff, feel free to correct my math if you like, but by that estimate its not very strong despite its high stats.
|
11 |
Now I did this pretty off the cuff, feel free to correct my math if you like, but by that estimate its not very strong despite its high stats.
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