1 |
Maps are easy to make, and hard to make well.
|
1 |
Maps are easy to make, and hard to make well.
|
2 |
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|
2 |
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|
3 |
See the springRTS mapping wiki for technical documentation and a general overview of all the parts of a map. https://springrts.com/wiki/Mapdev:Main
|
3 |
See the springRTS mapping wiki for technical documentation and a general overview of all the parts of a map. https://springrts.com/wiki/Mapdev:Main
|
4 |
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|
4 |
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|
5 |
But
understand
this
was
the
old
way
of
doing
things,
and
new
tools
offered
by
Zero-K
like
lua
metalconfigs
and
polygonal
startboxes
make
a
lot
of
this
obselete.
Springboard
is
now
available
allowing
mapmaking
inside
engine,
and
is
also
the
best
way
to
place
features
(
this
is
how
features
were
done
on
this
map.
)
|
5 |
But
understand
this
was
the
old
way
of
doing
things,
and
new
tools
offered
by
Zero-K
like
lua
metalconfigs
and
polygonal
startboxes
make
parts
of
this
obsolete.
Springboard
is
now
available
allowing
mapmaking
inside
engine,
and
is
also
the
best
way
to
place
features
(
this
is
how
features
were
done
on
this
map.
)
|
6 |
\n
|
6 |
\n
|
7 |
See more about Springboard here: https://github.com/Spring-SpringBoard/SpringBoard-Core
|
7 |
See more about Springboard here: https://github.com/Spring-SpringBoard/SpringBoard-Core
|
8 |
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|
8 |
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|
9 |
\n
|
9 |
\n
|