| 1 | Possible 
            damage 
            model 
            for 
            quake 
            vs 
            buildings: 
            a 
            building 
            can 
            cancel 
            some 
            volume 
            of 
            terrain 
            deformation 
            by 
            instead 
            losing 
            hitpoints.
             
            If 
            damage 
            is 
            too 
            large,
             
            the 
            building 
            explodes 
            (
            but 
            still 
            limits 
            the 
            terraform 
            effect)
            . | 1 | Possible 
            damage 
            model 
            for 
            quake 
            vs 
            buildings: 
            a 
            building 
            can 
            cancel 
            some 
            volume 
            of 
            terrain 
            deformation 
            by 
            instead 
            losing 
            hitpoints 
            (
            and 
            spawning 
            an 
            appropriate 
            number 
            of 
            dust 
            clouds)
            .
             
            If 
            damage 
            is 
            too 
            large,
             
            the 
            building 
            explodes 
            (
            but 
            still 
            limits 
            the 
            terraform 
            effect)
            . | 
                
                    | 2 | \n | 2 | \n | 
                
                    | 3 | Gauss 
            on 
            a 
            spire 
            hit 
            with 
            a 
            QUake 
            now 
            takes 
            massive 
            damage,
             
            but 
            maintains 
            the 
            spire 
            as 
            long 
            as 
            it 
            is 
            alive.
             
            Gauss 
            on 
            flat 
            land 
            hit 
            with 
            a 
            Quake 
            takes 
            no 
            damage.
             
            A 
            Gauss 
            that 
            failed 
            to 
            tank 
            this 
            damage 
            blows 
            up 
            and 
            remains 
            sitting 
            on 
            a 
            half-flattened 
            ruin 
            of 
            a 
            spire. | 3 | Gauss 
            on 
            a 
            spire 
            hit 
            with 
            a 
            Quake 
            now 
            takes 
            massive 
            damage,
             
            but 
            maintains 
            the 
            spire 
            as 
            long 
            as 
            it 
            is 
            alive.
             
            Gauss 
            on 
            flat 
            land 
            hit 
            with 
            a 
            Quake 
            takes 
            no 
            damage.
             
            A 
            Gauss 
            that 
            failed 
            to 
            tank 
            this 
            damage 
            blows 
            up 
            and 
            remains 
            sitting 
            on 
            a 
            half-flattened 
            ruin 
            of 
            a 
            spire. | 
                
                    | 4 | \n | 4 | \n | 
                
                    | 5 | Pickets on a cliff edge just blow up in hilarious quantities. | 5 | Pickets on a cliff edge just blow up in hilarious quantities. |