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Zero-K v1.5.8.2

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Date Editor Before After
9/2/2017 7:44:05 PMDErankKlon before revert after revert
9/2/2017 7:40:45 PMDErankKlon before revert after revert
9/2/2017 6:34:58 PMDErankKlon before revert after revert
9/2/2017 6:33:33 PMDErankKlon before revert after revert
9/2/2017 6:32:31 PMDErankKlon before revert after revert
9/2/2017 6:31:55 PMDErankKlon before revert after revert
9/2/2017 6:28:07 PMDErankKlon before revert after revert
9/2/2017 6:20:58 PMDErankKlon before revert after revert
9/2/2017 6:20:23 PMDErankKlon before revert after revert
Before After
1 [quote]just it is a second factory that requires you to have a Strider Hub. The tech requirement is nowhere near your doom-saying arisen of 'late to very late'.[/quote] 1 [quote]just it is a second factory that requires you to have a Strider Hub. The tech requirement is nowhere near your doom-saying arisen of 'late to very late'.[/quote]
2 \n 2 \n
3 if you need a secondary fac to build it it is strictly not "secondary". when people build strider hubs it typically is quite late in the game and nobody builds an athena for 1200, even with double bp. 3 if you need a secondary fac to build it it is strictly not "secondary". when people build strider hubs it typically is quite late in the game and nobody builds an athena for 1200, even with double bp.
4 \n 4 \n
5 unless it actually is the "very late" game, the strider hub is not going to be used, because you probably wont simultaneously be building striders and cloaked armiers behind the enemy base at any meaningful speed. 5 unless it actually is the "very late" game, the strider hub is not going to be used, because you probably wont simultaneously be building striders and cloaked armies behind the enemy base at any meaningful speed.
6 \n 6 \n
7 [quote]The most specialized units (eg Scythe, Sniper, Infiltrator) are in Athena and it hurts the viability of those factories as a second factory. [/quote] 7 [quote]The most specialized units (eg Scythe, Sniper, Infiltrator) are in Athena and it hurts the viability of those factories as a second factory. [/quote]
8 \n 8 \n
9 i think the problem is that these factories are already bad 2nd fac choices, and youre not making them any more viable compared to other, more popular 2nd fac choices like tanks or airplanes. 9 i think the problem is that these factories are already bad 2nd fac choices, and youre not making them any more viable compared to other, more popular 2nd fac choices like tanks or airplanes.
10 youre just forcing the player to make factories they dont want to build when they want a particular unit, which ends up making that unit less attractive. 10 youre just forcing the player to make factories they dont want to build when they want a particular unit, which ends up making that unit less attractive.
11 \n 11 \n
12 i wouldnt normally consider building a spider fac just for spies unless i absolutely needed them and i had no alternative, which rarely ever happens. similarly, i would totally consider using athenas on a hilly map to make an impaler or two, not so much a vehicle factory. 12 i wouldnt normally consider building a spider fac just for spies unless i absolutely needed them and i had no alternative, which rarely ever happens. similarly, i would totally consider using athenas on a hilly map to make an impaler or two, not so much a vehicle factory.
13 \n 13 \n
14 anyway, all of this could also have been adressed by changing athenas unit lineup. 14 anyway, all of this could also have been adressed by changing athenas unit lineup.