1 |
While lightning or laser beams would be cool, they are too similar to weapons so one would expect them to interact with units or buildings in between. The supcom power line grid looks decent. I'd reduce the connections to a MST.
|
1 |
While lightning or laser beams would be cool, they are too similar to weapons so one would expect them to interact with units or buildings in between. The supcom power line grid looks decent. I'd reduce the connections to a MST.
|
3 |
Having
a
visual
indication
of
the
grid
is
something
that'd
really
help
making
the
game
more
intuitive.
It's
a
hidden
mechanic
that
easily
gives
the
feeling
of
a
overcomplicated/bloated
game,
especially
when
not
understood.
(
Those
were
my
thoughts
about
zk's
grid
when
I
was
a
BA
player)
.
Thus
visualizing
the
grid
and
its
impact
would
actually
make
the
game
feel
simpler.
|
3 |
Having
a
visual
indication
of
the
grid
is
something
that'd
really
help
making
the
game
more
intuitive.
It's
a
hidden
mechanic
that
easily
gives
the
feeling
of
a
overcomplicated/bloated
game,
especially
when
not
understood.
(
Those
were
my
thoughts
about
zk's
grid
when
I
was
a
BA
player)
.
Thus
visualizing
the
grid
and
its
impact
would
actually
make
the
game
feel
less
complicated.
|