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Overdrive Graphics Idea

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Date Editor Before After
8/27/2017 11:11:37 PMCHrankAdminDeinFreund before revert after revert
8/27/2017 11:10:54 PMCHrankAdminDeinFreund before revert after revert
Before After
1 While lightning or laser beams would be cool, they are too similar to weapons so one would expect them to interact with units or buildings in between. The supcom power line grid looks decent. I'd reduce the connections to a MST. 1 While lightning or laser beams would be cool, they are too similar to weapons so one would expect them to interact with units or buildings in between. The supcom power line grid looks decent. I'd reduce the connections to a MST.
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3 Having a visual indication of the grid is something that'd really help making the game more intuitive. It's a hidden mechanic that easily gives the feeling of a overcomplicated/bloated game, especially when not understood. ( Those were my thoughts about zk's grid when I was a BA player) . Thus visualizing the grid and its impact would actually make the game feel simpler. 3 Having a visual indication of the grid is something that'd really help making the game more intuitive. It's a hidden mechanic that easily gives the feeling of a overcomplicated/bloated game, especially when not understood. ( Those were my thoughts about zk's grid when I was a BA player) . Thus visualizing the grid and its impact would actually make the game feel less complicated.
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