1 |
Synergy does have importance - this helps cover one unit's weaknesses whilst getting defended themselves.
|
1 |
Synergy does have importance - this helps cover one unit's weaknesses whilst getting defended themselves.
|
2 |
Something like Skirmishers + Riots.
|
2 |
Something like Skirmishers + Riots.
|
3 |
or assaults + raiders.
|
3 |
or assaults + raiders.
|
4 |
Artillery + Raiders...
|
4 |
Artillery + Raiders...
|
5 |
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|
5 |
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|
6 |
But
generally
it's
more
on
the
tactics;
are
you
going
to
attack
head-on?
perhaps
funnel
the
opposition
into
a
trap?
Wage
an
attrition
war?
|
6 |
But
almost
always
it's
more
on
the
tactics;
are
you
going
to
attack
head-on?
perhaps
funnel
the
opposition
into
a
trap?
Wage
an
attrition
war?
Fight
small
skirmishes?
|
7 |
What
strategy
will
you
use?
Will
you
be
shock
and
awe,
or
will
you
be
a
siegemaster?
|
7 |
What
strategy
will
you
use?
Will
you
be
shock
and
awe,
obliterate
them
before
they
have
a
chance
to
attacl,
or
will
you
be
a
siegemaster,
slowly
pummeling
their
defenses?
|
|
|
8 |
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|
8 |
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|
9 |
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|
9 |
It's
better
to
go
into
tactics/strategy
than
to
go
to
synergy
units,
mostly
because
as
Bass
said,
it's
on
the
gamestate
and
opposition
composition
of
units.
This
is
because
tactics
go
into
every
factory
-
synergy
does
not
|
10 |
It's
better
to
go
into
tactics/strategy
than
to
go
to
synergy
units,
mostly
because
as
Bass
said,
it's
on
the
gamestate
and
opposition
composition
of
units.
This
is
because
tactics
go
into
every
factory
-
synergy
does
not,
most
tactics
you
learn
can
be
put
onto
another
factory
-
certainly
not
the
exact
same,
the
execution
will
have
to
be
pulled
off
differently,
but
the
spirit
of
it
is
the
same
|
10 |
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|
11 |
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|
11 |
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|
12 |
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|
12 |
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|
13 |
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|