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B451628 11 on DeltaSiegeDry (Multiplayer)

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Date Editor Before After
3/28/2017 5:44:35 PMCHrankAdminDeinFreund before revert after revert
3/28/2017 5:43:52 PMCHrankAdminDeinFreund before revert after revert
3/28/2017 5:43:15 PMCHrankAdminDeinFreund before revert after revert
3/28/2017 5:40:43 PMCHrankAdminDeinFreund before revert after revert
3/28/2017 5:39:39 PMCHrankAdminDeinFreund before revert after revert
3/28/2017 5:39:18 PMCHrankAdminDeinFreund before revert after revert
3/28/2017 5:36:33 PMCHrankAdminDeinFreund before revert after revert
3/28/2017 5:34:55 PMCHrankAdminDeinFreund before revert after revert
3/28/2017 5:33:24 PMCHrankAdminDeinFreund before revert after revert
3/28/2017 5:31:47 PMCHrankAdminDeinFreund before revert after revert
Before After
1 [img]http://manual. zero-k. info/unitpics/factorycloak. png[/img] right into enemy base. Get first [img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commrecon. png[/img] [img]http://manual. zero-k. info/unitpics/armspy. png[/img], bury with other [img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commrecon. png[/img] when at 1 hp. Get second [img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commrecon. png[/img] [img]http://manual. zero-k. info/unitpics/armspy. png[/img]. Build [img]http://manual. zero-k. info/unitpics/armwar. png[/img] to kill annoying [img]http://manual. zero-k. info/unitpics/factoryspider. png[/img][img]http://manual. zero-k. info/unitpics/armspy. png[/img][img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commsupport. png[/img][img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commsupport. png[/img]. Ignore the permanent rain of enemy [img]http://manual. zero-k. info/unitpics/armstiletto_laser. png[/img]. Get [img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commrecon. png[/img] [img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/armspy. png[/img] infied again, with [img]http://manual. zero-k. info/unitpics/corshad. png[/img][img]http://manual. zero-k. info/unitpics/corshad. png[/img][img]http://manual. zero-k. info/unitpics/corshad. png[/img][img]http://manual. zero-k. info/unitpics/corshad. png[/img][img]http://manual. zero-k. info/unitpics/corshad. png[/img] coming for him. Push him with [img]http://manual. zero-k. info/unitpics/armwar. png[/img] the second they drop the bombs and survive because [img]http://manual. zero-k. info/unitpics/corshad. png[/img] don't dive for stunned [img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commrecon. png[/img]. Proceed to clean up remaining nuisances. 1 [img]http://manual. zero-k. info/unitpics/factorycloak. png[/img] right into enemy base. Get first [img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commrecon. png[/img] [img]http://manual. zero-k. info/unitpics/armspy. png[/img], bury with other [img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commrecon. png[/img] when at 1 hp. Get second [img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commrecon. png[/img] [img]http://manual. zero-k. info/unitpics/armspy. png[/img]. Build [img]http://manual. zero-k. info/unitpics/armwar. png[/img] to kill annoying [img]http://manual. zero-k. info/unitpics/factoryspider. png[/img][img]http://manual. zero-k. info/unitpics/armspy. png[/img][img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commsupport. png[/img][img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commsupport. png[/img]. Ignore the permanent rain of enemy [img]http://manual. zero-k. info/unitpics/armstiletto_laser. png[/img]. Get [img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commrecon. png[/img] [img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/armspy. png[/img] again, with [img]http://manual. zero-k. info/unitpics/corshad. png[/img][img]http://manual. zero-k. info/unitpics/corshad. png[/img][img]http://manual. zero-k. info/unitpics/corshad. png[/img][img]http://manual. zero-k. info/unitpics/corshad. png[/img][img]http://manual. zero-k. info/unitpics/corshad. png[/img] coming for him. Push him with [img]http://manual. zero-k. info/unitpics/armwar. png[/img] the second they drop the bombs and survive because [img]http://manual. zero-k. info/unitpics/corshad. png[/img] don't dive for stunned [img]https://raw. githubusercontent. com/ZeroK-RTS/Zero-K/master/unitpics/commrecon. png[/img]. Proceed to clean up remaining nuisances.