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[quote]So to bottom-line this, Fealthas as a macro-oriented player wants more macro maps and less micro maps, and myself as a micro-oriented player wants more micro maps and less macro maps. Which is unsurprising I suppose. [/quote]
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[quote]So to bottom-line this, Fealthas as a macro-oriented player wants more macro maps and less micro maps, and myself as a micro-oriented player wants more micro maps and less macro maps. Which is unsurprising I suppose. [/quote]
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I like to micro my com, striders or funny rushes, but still prefer these macro maps. Zk may be fun on smaller maps, but it just loses its competitiveness due to the increasingly random nature of the game.
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I like to micro my com, striders or funny rushes, but still prefer these macro maps. Zk may be fun on smaller maps, but it just loses its competitiveness due to the increasingly random nature of the game.
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You chose a bad factory? Waste 600 metal on another one then resign because the enemy has all map. The enemy com escaped your assault with 1 HP? Resign because you're an epic suicider. You were winning but your com got rushed and killed? Resign because the commander is half your eco + storage.
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You chose a bad factory? Waste 600 metal on another one then resign because the enemy has all map. The enemy com escaped your assault with 1 HP? Resign because you're an epic suicider. You were winning but your com got rushed and killed? Resign because the commander is half your eco + storage.
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This doesn't mean I won't play trololo, but IMO it just doesn't fit the mm pool because of how Elo loses its meaning due to the randomness of these maps.
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This doesn't mean I won't play trololo, but IMO it just doesn't fit the mm pool because of how Elo loses its meaning due to the randomness of these maps.
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The actual solution to this may be to give the players some choice over what maps to play. On github was a suggestion for banning maps when entering mm, so you can chose one or a few maps you don't want to play on.
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