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The tourney will be on 3/18/17 at 10AM UTC.
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The tourney will be on 3/18/17 at 10AM UTC.
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All participants should arrive at 9:30AM UTC to show they are here. 9:55AM UTC will be cutoff time for entry and this is when subs will go in for missing people.
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All participants should arrive at 9:30AM UTC to show they are here. 9:55AM UTC will be cutoff time for entry and this is when subs will go in for missing people.
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Please keep in mind that by the 18th of March this year, daylight savings will have kicked in so 10AM UTC will then be 6AM EST.
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Please keep in mind that by the 18th of March this year, daylight savings will have kicked in so 10AM UTC will then be 6AM EST.
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Tournament rules:
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Tournament rules:
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Swiss matches to determine top 4 players. Swiss starts with a random match-up, then players with similar scores play against each other. Depending on the number of players, it could be 4-5 rounds. Each first match is on a random map in the map pool, and thenm loser picks map. After that, it's double elimination.
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Swiss matches to determine top 4 players. Swiss starts with a random match-up, then players with similar scores play against each other. Depending on the number of players, it could be 4-5 rounds. Each first match is on a random map in the map pool, and thenm loser picks map. After that, it's double elimination.
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We have a 15-30 mins break in between format.
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We have a 15-30 mins break in between format.
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Double elimination games are best of 3 matches and the final game is best of 5 matches. The first map is a designated map in the map pool, then the defeated team chooses a map from the map pool.
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Double elimination games are best of 3 matches and the final game is best of 5 matches. The first map is a designated map in the map pool, then the defeated team chooses a map from the map pool.
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Tournament Reward:
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Tournament Reward:
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Working that out with devs atm.
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Working that out with devs atm.
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Match Rules:
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Match Rules:
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Swiss rounds have no time limit.
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Swiss rounds have no time limit.
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The Double elimination matches have a time limit of 60 min [with 5 mins extra]. Similar rules as above. If there is a draw, a time extension of 15 mins would be provided. If there is still a draw, a random coin toss would be used to determine the winner [or one side could accept defeat in a display of sportmantship]. In such case, we acknowledge that both participants are equal in skill and all this is just because the tournament must continue.
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The Double elimination matches have a time limit of 60 min [with 5 mins extra]. Similar rules as above. If there is a draw, a time extension of 15 mins would be provided. If there is still a draw, a random coin toss would be used to determine the winner [or one side could accept defeat in a display of sportmantship]. In such case, we acknowledge that both participants are equal in skill and all this is just because the tournament must continue.
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Match Behavior:
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Match Behavior:
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To foster a sense of sportsmanship [As requested by certain Devs], we ask that each official game start with both teams say a polite greeting to acknowledge a fight between equal.
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To foster a sense of sportsmanship [As requested by certain Devs], we ask that each official game start with both teams say a polite greeting to acknowledge a fight between equal.
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[ The same system happen in all sport/game match e.g. MMA fight have opponents touch gloves before fight, taekwondo Olympic match have opponents shake hand before match, Shogi have opponents bow to each other before each match,…]
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[ The same system happen in all sport/game match e.g. MMA fight have opponents touch gloves before fight, taekwondo Olympic match have opponents shake hand before match, Shogi have opponents bow to each other before each match,…]
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No name calling or disruptive behavior is allowed in the match. The team that violated said rule forfeits the match.
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No name calling or disruptive behavior is allowed in the match. The team that violated said rule forfeits the match.
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About players who have to leave due to justifiable reasons or was unintentionally disconnected, the game can be paused for a small amount of time [<3 mins]. Any longer pause would need the consent of his opponent.
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About players who have to leave due to justifiable reasons or was unintentionally disconnected, the game can be paused for a small amount of time [<3 mins]. Any longer pause would need the consent of his opponent.
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The teams that are 10 minutes late or no-show, forfeit the match. Post game analysis and congratulation are encouraged but not required.
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The teams that are 10 minutes late or no-show, forfeit the match. Post game analysis and congratulation are encouraged but not required.
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Win or lost decision will be what both teams agree on.
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Win or lost decision will be what both teams agree on.
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If any member of any teams in the match disagrees, the decision will be on the Arbitrator. Match replay link should be recorded for future complaints.
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If any member of any teams in the match disagrees, the decision will be on the Arbitrator. Match replay link should be recorded for future complaints.
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To join tournament's chat channel to arrange matches type “/j #zktourney” in lobby chat
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To join tournament's chat channel to arrange matches type “/j #zktourney” in lobby chat
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Current bracket is at http://challonge.com/Zk12017
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Current bracket is at http://challonge.com/Zk12017
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Also, we need Arbitrators. I will be streaming/commentating.
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Also, we need Arbitrators. I will be streaming/commentating.
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MAP LIST
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MAP LIST
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Desert Needle Small
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Desert Needle Small
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Isle of Grief
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Isle of Grief
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Ravaged_v2
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Ravaged_v2
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Sands of Time
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Sands of Time
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Obsidian_1.3
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Obsidian_1.3
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Living Lands v2.03
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Living Lands v2.03
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Iced Coffee
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Iced Coffee
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Dual Icy Run
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Dual Icy Run
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cold_snap_v1
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cold_snap_v1
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Altair Crossing
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Altair Crossing
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wanderlust_V01
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wanderlust_V01
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Hide_and_Seek_v03
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Hide_and_Seek_v03
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Vittra_v1
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Vittra_v1
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Bandit_Plains_v1
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Bandit_Plains_v1
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DesertCliffsV1
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DesertCliffsV1
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Trojan_Hills_v02
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Trojan_Hills_v02
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Red Comet CCR
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Red Comet CCR
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Zed
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Zed
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