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B449209 2 on TitanDuel (Multiplayer)

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Date Editor Before After
3/10/2017 9:43:25 AMNZrankhedgehogs before revert after revert
Before After
1 Are you serious? 1 Are you serious?
2 \n 2 \n
3 Don't swap to a unit that cannot counter Scalpels, like Bass said, you were holding a pretty good toe to toe fight, where you would trade things.
4 \n
5 But I don't fight this like chess, trade pawn for pawn, or rook for knight, I simply slaughter everyone and heal off any casualties
6 \n
7 \n
3 You clumped the dart with a scorcher and expected [i]that[/i] to draw out enemy fire? 8 You clumped the dart with a scorcher and expected [i]that[/i] to draw out enemy fire?
4 \n 9 \n
5 If you are trading 260Metal to 220, then yes it is inefficient, but Dart+Scorcher can kill Scalpel with minimal casualties since Dart can dodge the missiles. 10 If you are trading 260Metal to 220, then yes it is inefficient, but Dart+Scorcher can kill Scalpel with minimal casualties since Dart can dodge the missiles.
6 \n 11 \n
7 Turn on UnitAi, the dodge moves it does can actually evade some missiles if your lucky, or do a turn more than 33 degrees to shake it off. 12 Turn on UnitAi, the dodge moves it does can actually evade some missiles if your lucky, or do a turn more than 33 degrees to shake it off.
8 \n 13 \n
9 \n 14 \n
10 Scalpel is a unit you shouldn't counter pound per pound, you rushed Rockos, which almost always miss against a moving target, and expect the extra 5Elmo range to do much. 15 Scalpel is a unit you shouldn't counter pound per pound, you rushed Rockos, which almost always miss against a moving target, and expect the extra 5Elmo range to do much.
11 \n 16 \n
12 [q] 17 [q]
13 To kill a single Scalpel with Scorchers, you need two. That's 260 metal, which is more than a single Scalpel. And one of them will die. And if you send just one, you achieve precisely nothing. Such counter, wow[/q] 18 To kill a single Scalpel with Scorchers, you need two. That's 260 metal, which is more than a single Scalpel. And one of them will die. And if you send just one, you achieve precisely nothing. Such counter, wow[/q]
19 Counters shouldn't be much cheaper/more expensive than something.
14 \n 20 \n
15 Nope. You can kill around 5 with 1 simple trick:
16 Have 1 Scorcher ahead of your main force, then all of the scalpels fire at it.
17 Immediately turn to shake off missile.
18 Use remaining Scorchers to kill Scalpel.
19 \n 21 \n
20 \n 22 \n
21 That's how I normally beat Scalpels.
22 This can follow up with a Ravager strike or use remaining scorchers to finish the Halberds off.
23 \n
24 [q] 23 [q]
25 Contrast this with other raider-skirmisher relationships[/q] 24 Contrast this with other raider-skirmisher relationships[/q]
26 Comaprison: 25 Comaprison:
27 They are all Skirms. 26 They are all Skirms.
28 Contrast: 27 Contrast:
29 All the other skirms [i]do not[/i] have homing missiles. 28 All the other skirms [i]do not[/i] have homing missiles.
30 This is why Scalpel is much different. 29 This is why Scalpel is much different.
31 [q]Did you actually watch the game[/q] 30 [q]Did you actually watch the game[/q]
32 \n 31 \n
33 Of course I did, and I have to say, that amount of wreckage just lying there broke my heart. 32 Of course I did, and I have to say, that amount of wreckage just lying there broke my heart.
34 [spoiler] 33 [spoiler]
35 I don't really care about efficiency when it comes to this. 34 I don't really care about efficiency when it comes to this.
36 40Metal doesn't really do much since I reclaim quite a lot, if I lose a unit, then I just reclaim it. 35 40Metal doesn't really do much since I reclaim quite a lot, if I lose a unit, then I just reclaim it.
37 Most of our problems would be solved if everyone stopped 1v1 a unit as a counter. 36 Most of our problems would be solved if everyone stopped 1v1 a unit as a counter.
38 \n 37 \n
39 @Lanchester's law. 38 @Lanchester's law.
40 More Scorcher, less death more kill. 39 More Scorcher, less death more kill. [/spoiler]
40 \n
41 Again, I just rush with a force much larger than scalpels, punch through porc and win game.
42 \n
43 [/spoiler]
41 \n 44 \n