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Constructor Buildable Light Transports?

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Date Editor Before After
3/10/2017 6:40:46 AMJPrankgajop before revert after revert
Before After
1 The large variety of maps is one aspect of what makes ZK's matches different each time. On the other hand, transports are used to work around terrain topography. Therefore I think it would be hurtful to ZK if you can build transports easily ( without a considerable upfront cost) , as it would have an effect of reducing variety. So perhaps this should be locked between specialized constructors ( like Athena) or kept in factories. 1 The large variety of maps is one aspect of what makes ZK's matches different each time. On the other hand, transports are used to work around terrain topography. Therefore I think it would be hurtful to ZK if you can build transports easily ( without a considerable upfront cost) , as it would have an effect of reducing variety. So perhaps this should be locked to specialized constructors ( like Athena) or kept in factories.