1 |
The
large
variety
of
maps
is
one
aspect
of
what
makes
ZK's
matches
different
each
time.
On
the
other
hand,
transports
are
used
to
work
around
terrain
topography.
Therefore
I
think
it
would
be
hurtful
to
ZK
if
you
can
build
transports
easily
(
without
a
considerable
upfront
cost)
,
as
it
would
have
an
effect
of
reducing
variety.
So
perhaps
this
should
be
locked
between
specialized
constructors
(
like
Athena)
or
kept
in
factories.
|
1 |
The
large
variety
of
maps
is
one
aspect
of
what
makes
ZK's
matches
different
each
time.
On
the
other
hand,
transports
are
used
to
work
around
terrain
topography.
Therefore
I
think
it
would
be
hurtful
to
ZK
if
you
can
build
transports
easily
(
without
a
considerable
upfront
cost)
,
as
it
would
have
an
effect
of
reducing
variety.
So
perhaps
this
should
be
locked
to
specialized
constructors
(
like
Athena)
or
kept
in
factories.
|