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I play teams, where a nub can survive airstrikes simply because his ally has spammed 10 Hawks and is proceeding to enact air dominance.
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I play teams, where a nub can survive airstrikes simply because his ally has spammed 10 Hawks and is proceeding to enact air dominance.
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Or when their are a lot more units than a normal 1v1
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Or when their are a lot more units than a normal 1v1
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[q]This patch didn't touch thunderbird, though. [/q]
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[q]This patch didn't touch thunderbird, though. [/q]
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NO. 30 seconds of doing jackshit is not helping planefac. I might as well spam a lot of Phoenix&Raven and get a better result. TB is nowhere near OP, and I use HT, which TB should do since it's pretty much an Antiheavy
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NO. 30 seconds of doing jackshit is not helping planefac. I might as well spam a lot of Phoenix&Raven and get a better result. TB is nowhere near OP, and I use HT, which TB should do since it's pretty much an Antiheavy
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Also, Wyvern is meant to kill units, but 30 seconds is a lot longer than it needs to be. In that timespan I can gather enough AA to effectively kill it on it's return trip, so more often than not, it accomplished nothing.
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Also, Wyvern is meant to kill units, but 30 seconds is a lot longer than it needs to be. In that timespan I can gather enough AA to effectively kill it on it's return trip, so more often than not, it accomplished nothing.
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9 |
Buff by removing down to 15 second reload.
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Buff by removing down to 15 second reload.
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[q]With multiple wyverns, maybe it still is[/q]
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I am not paying for a 2000 metal unit that gets killed on it's second strike when I could just build 1 Dante/Golly and end the game right there. It's even worse if you need 2 since 1 Dante/Golly can accomplish better thanks to the nerf
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