1 |
Indeed when you are low on energy and can't build further generators, turning off OD would be beneficial. Then, it can also be beneficial to not link grids. In some situations, however, you want OD even if you are low on energy because more energy is easier to get than more metal.
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1 |
Indeed when you are low on energy and can't build further generators, turning off OD would be beneficial. Then, it can also be beneficial to not link grids. In some situations, however, you want OD even if you are low on energy because more energy is easier to get than more metal.
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2 |
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2 |
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3 |
A gui button to turn OD on and off globally could solve that. But this would be more complicated than usefull.
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3 |
A gui button to turn OD on and off globally could solve that. But this would be more complicated than usefull.
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4 |
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4 |
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5 |
I think the current implementation is not perfect for any situation, but good on average. Maybe you can find an algorithm that is better on average, if you consider the need for metal and energy and the probability distribution of future income.
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5 |
I think the current implementation is not perfect for any situation, but good on average. Maybe you can find an algorithm that is better on average, if you consider the need for metal and energy and the probability distribution of future income.
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6 |
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6 |
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7 |
[quote]Just
asking,
if
the
Mex
is
not
connected
to
the
grid,
and
the
4Windgens
surrounding
at
are
running
at
2.
5,
will
the
mex
go
into
overdrive?[/quote]Nothing
can
contribute
to
OD
when
it
is
not
connected.
|
7 |
[quote]Just
asking,
if
the
Mex
is
not
connected
to
the
grid,
and
the
4Windgens
surrounding
at
are
running
at
2.
5,
will
the
mex
go
into
overdrive?[/quote]Nothing
can
contribute
to
OD
when
it
is
not
connected.
If
the
windgens
are
connected
to
the
mex,
they
do
form
a
grid
and
contribute,
of
course.
But
they
will
only
do,
if
your
energy
reserve
is
more
than
zero
and
if
there
is
not
a
more
efficient
mex
to
overdrive.
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