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Map Koom Gorge v1

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Date Editor Before After
1/10/2017 8:55:56 PMSkasi before revert after revert
Before After
1 The texture of this map has metal patches on it, thus simply redoing the metalmap in Lua is not really a nice way of doing it. 1 The texture of this map has metal patches on it, thus simply redoing the metalmap in Lua is not really a nice way of doing it.
2 \n 2 \n
3 Furthermore, this map has large, very safe areas of high altitude for crazy large windgenfarms. If metal spots each come at 2 or more metal, then overdrive would become crazy powerful and even further promote porcfests. 3 Furthermore, this map has large, very safe areas of high altitude for crazy large windgenfarms. If metal spots each come at 2 or more metal, then overdrive would become crazy powerful and even further promote porcfests.
4 \n 4 \n
5 Personally I'd probably cut the number of metal spots in half or so and move them around to create clusters of 4-8 spots each which is worth around 1. 5m instead of the occasionally suggested 2m and the map's ( iirc) default 1m. 5 Personally I'd probably cut the number of metal spots in half or so and move them around to create clusters of 4-8 spots each which is worth around 1. 5m instead of the occasionally suggested 2m and the map's ( iirc) default 1m. Textures would need adjustments as well.