1 |
My preferred mobile AA is Swift, followed closely by Trident. (Hawk is decent in some specific situations). I particularly prefer to build those units over missile-based mobile surface-to-air (Angler, Vandal, Tarantula, Crasher) with the exception of Flail because the stats on that unit are insane. Crasher is OK I guess. The other three I generally find to be underwhelming for cost, although happily their factories do have reasonable flex-AA against gunships.
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1 |
My preferred mobile AA is Swift, followed closely by Trident. (Hawk is decent in some specific situations). I particularly prefer to build those units over missile-based mobile surface-to-air (Angler, Vandal, Tarantula, Crasher) with the exception of Flail because the stats on that unit are insane. Crasher is OK I guess. The other three I generally find to be underwhelming for cost, although happily their factories do have reasonable flex-AA against gunships.
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2 |
[spoiler]Shieldfac has Outlaws under Convict shields, and Racketeer.
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2 |
[spoiler]Shieldfac has Outlaws under Convict shields, and Racketeer.
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3 |
Spiderfac has Venom and Redback.
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3 |
Spiderfac has Venom and Redback.
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4 |
Amphfac has... pretty much every unit in the factory, and hiding underwater.[/spoiler]
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4 |
Amphfac has... pretty much every unit in the factory, and hiding underwater.[/spoiler]
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5 |
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5 |
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6 |
I
think
a
lot
of
people
don't
understand
how
to
use
Gremlin.
Archangel
is
generally
good,
if
a
bit
high-weight.
Copperhead
becomes
exceptionally
good
against
high
densities
of
air.
Shredder
gets
the
job
done.
|
6 |
I
think
a
lot
of
people
don't
understand
how
to
use
Gremlin.
Archangel
is
generally
good,
if
a
bit
high-weight.
Copperhead
becomes
exceptionally
good
against
high
densities
of
air,
I've
even
switched
to
Tankfac
explicitly
to
build
it.
Shredder
gets
the
job
done.
|
7 |
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|
7 |
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|
8 |
As for static AA, it's rare for me to make anything more than Defenders and Razors. Razors are a pain in the ass to dislodge. I make Chainsaws rarely and Screamer once in a blue moon, but only once I have plenty of mobile AA already and my opponent is still going into air; the long-range static AA is a good deterrent against sustained presence but won't actually stop a determined assault on its own. I won't say that I've never made Hacksaw or Cobra but they are *very* situational.
|
8 |
As for static AA, it's rare for me to make anything more than Defenders and Razors. Razors are a pain in the ass to dislodge. I make Chainsaws rarely and Screamer once in a blue moon, but only once I have plenty of mobile AA already and my opponent is still going into air; the long-range static AA is a good deterrent against sustained presence but won't actually stop a determined assault on its own. I won't say that I've never made Hacksaw or Cobra but they are *very* situational.
|
9 |
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9 |
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|
10 |
I don't like the idea of an AA strider.
|
10 |
I don't like the idea of an AA strider.
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