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ELO Changes

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Date Editor Before After
9/16/2016 5:27:21 PMCHrankAdminDeinFreund before revert after revert
9/16/2016 5:18:29 PMCHrankAdminDeinFreund before revert after revert
9/16/2016 5:13:23 PMCHrankAdminDeinFreund before revert after revert
9/16/2016 5:08:55 PMCHrankAdminDeinFreund before revert after revert
Before After
1 = New ELO Ratings = 1 = New ELO Ratings =
2 Together with the introduction of the Matchmaking system, the old Teams and 1v1 ELO ratings have been replaced. Instead, we now have a "casual ELO" as well as a "competitive ELO". 2 Together with the introduction of the Matchmaking system, the old Teams and 1v1 ELO ratings have been replaced. Instead, we now have a "casual ELO" as well as a "competitive ELO".
3 \n 3 \n
4 The casual one replaces the old Teams ELO and will be hidden after the next update. It is used to balance all non Matchmaking games. 4 The casual one replaces the old Teams ELO and will be hidden after the next update. It is used to balance all non Matchmaking games.
5 \n 5 \n
6 The competitive ELO takes the place of the previous 1v1 ELO and will remain visible on ladders, in the lobbies and in the game. It is only used and affected by Matchmaking games. Rank icons will depict this rating instead of the Teams rating from now on. 6 The competitive ELO takes the place of the previous 1v1 ELO and will remain visible on ladders, in the lobbies and in the game. It is only used and affected by Matchmaking games, even though it is displayed in non Matchmaking games. Rank icons will depict this rating instead of the Teams rating from now on.
7 \n 7 \n
8 If you have been using widgets such as the Deluxe Playerlist, be aware that those will now always display your competitive rating, even if that's not the rating used for the game you're currently playing. 8 If you have been using widgets such as the Deluxe Playerlist, be aware that those will now always display your competitive rating, even if that's not the rating used for the game you're currently playing.
9 \n 9 \n
10 == For Lobby Devs == 10 == For Lobby Devs ==
11 The only transmitted ELO value is now 11 The only transmitted ELO value is now
12 {{{EffectiveMmElo: 42}}} 12 {{{EffectiveMmElo: 42}}}