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Moderator is a skirmisher, so being able to deal with heavy units and assault units is pretty much in its wheelhouse. If you need to deal with it, either use artillery or a swarm of raiders. It sounds like it's working as intended.
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1 |
Moderator is a skirmisher, so being able to deal with heavy units and assault units is pretty much in its wheelhouse. If you need to deal with it, either use artillery or a swarm of raiders. It sounds like it's working as intended.
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2 |
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3 |
The only thing I could see as a change to keep it in line with its role but give raiders an easier time dealing with it[tooltip=because it does one-shot most raiders, so you need a pretty large swarm to overwhelm them][color=orange][*][/color][/tooltip] is to make its weapon shoot a thin tracer line at the target for .2s-.4s before the shot fires, followed by the shot going out along the tracer line ([url=https://www.youtube.com/watch?v=UjPj8IlkQVA#t=3m13]Example[/url]). This wouldn't affect it against riots and assaults (what it is meant to deal with), but would allow raiders the change to dodge. This might not be a bad idea for Stingers, Penetrators, and Grizzlies as well, but I don't think those units need such a change.
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3 |
The only thing I could see as a change to keep it in line with its role but give raiders an easier time dealing with it[tooltip=because it does one-shot most raiders, so you need a pretty large swarm to overwhelm them][color=orange][*][/color][/tooltip] is to make its weapon shoot a thin tracer line at the target for .2s-.4s before the shot fires, followed by the shot going out along the tracer line ([url=https://www.youtube.com/watch?v=UjPj8IlkQVA#t=3m13]Example[/url]). This wouldn't affect it against riots and assaults (what it is meant to deal with), but would allow raiders the change to dodge. This might not be a bad idea for Stingers, Penetrators, and Grizzlies as well, but I don't think those units need such a change.
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4 |
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5 |
Optionally
the
tracer
line
could
show
up,
tracking
the
unit
for
a
second
before
it
stops[tooltip=i.
e.
1.
2s-1.
4s
before
the
actual
shot][color=orange][*][/color][/tooltip],
as
a
neat
visual
effect.
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5 |
Optionally
the
tracer
line
could
show
up
for
a
second
before
it
stops[tooltip=i.
e.
1.
2s-1.
4s
before
the
actual
shot][color=orange][*][/color][/tooltip],
tracking
the
unit
during
that
second,
as
a
neat
visual
effect.
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