1 |
Gotta put some support behind factorio.
|
1 |
Gotta put some support behind factorio.
|
2 |
\n
|
2 |
\n
|
3 |
You're stranded on a planet and need to escape. It's like resource management meets crafting game meets tower defense, with zero grind. You build a factory and have to defend it from aliens. Combat's pretty secondary though. You need to build a factory so big and advanced you can use it to build a space shuttle.
|
3 |
You're stranded on a planet and need to escape. It's like resource management meets crafting game meets tower defense, with zero grind. You build a factory and have to defend it from aliens. Combat's pretty secondary though. You need to build a factory so big and advanced you can use it to build a space shuttle.
|
4 |
\n
|
4 |
\n
|
5 |
Very addictive. Very well paced too. It never feels like you're just waiting (except maybe at the very start while you're manually gathering the resources to start you fac, but that's a few minutes at most).
|
5 |
Very addictive. Very well paced too. It never feels like you're just waiting (except maybe at the very start while you're manually gathering the resources to start you fac, but that's a few minutes at most).
|
6 |
\n
|
6 |
\n
|
7 |
Rise of Nations:
|
7 |
Rise of Nations:
|
8 |
It's
AoE2
meets
civ.
I
can't
believe
I
only
heard
of
this
game
recently
since
it
was
released
2004.
Honestly
I
prefer
it
to
both
the
predecessors.
|
8 |
It's
AoE2
meets
civ.
I
can't
believe
I
only
heard
of
this
game
recently
since
it
was
released
2004.
I
prefer
it
to
both
the
predecessors
because
it
really
feels
like
they
improved
on
both
formulas
by
hybridising
them.
Emphasises
economy
and
teching,
and
while
it's
possible
to
be
aggressive
early,
it's
not
standard
afaik.
|
|
|
9 |
\n
|
|
|
10 |
Duelyst:
|
|
|
11 |
Hearthstone meets heroes of might and magic? FtP CCG. Strange discrepancy between the gameplay graphics and the marketing though. The game is good regardless. Classic mage duel game.
|
|
|
12 |
\n
|
|
|
13 |
Overwatch:
|
|
|
14 |
Seems good. Expensive... I probably didn't get my money's worth out of it before it lost its sparkle. It is fun when you're playing with friends and coordinating etc., but I wouldn't jump online and play with randoms. Teams always had really poor compositions and I ended up having to play healer/tank almost every game or otherwise feel frustration as the team crumbles.
|
|
|
15 |
\n
|
|
|
16 |
Grey Goo:
|
|
|
17 |
Oh man so overhyped. Bad RTS. Units all look the same and the counter system has no rhyme nor reason. Feels like the dev team only had half an idea of what makes a good game.
|
|
|
18 |
\n
|
|
|
19 |
Company of Heroes 2:
|
|
|
20 |
I haven't played it yet, but it looks pretty good. Very tactical game with emphasis on unit retention. I'm probably going to pick it up when next it's on sale. Not that I have time to play games these days...
|