1 |
It kind of makes no sense to argue against people's statements here... but many of them seem quite silly so I'm doing it anyway. You are free not to open the following spoiler.
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1 |
It kind of makes no sense to argue against people's statements here... but many of them seem quite silly so I'm doing it anyway. You are free not to open the following spoiler.
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2 |
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3 |
[spoiler]The concept of "stopped playing the game because of downvotes on the forums" still makes no sense to me. Try not reading the forum?
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3 |
[spoiler]The concept of "stopped playing the game because of downvotes on the forums" still makes no sense to me. Try not reading the forum?
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4 |
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5 |
AFAIK
most
unit
renames
happened
because
they
violated
TA
copyright.
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5 |
AFAIK
most
unit
renames
happened
because
they
violated
TA
copyright.
It's
a
profoundly
petty
thing
to
complain
about
for
this
long,
too.
.
.
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6 |
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7 |
Using bugged engines is an important step on the road to having non-bugged and improved engines.
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7 |
Using bugged engines is an important step on the road to having non-bugged and improved engines.
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8 |
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9 |
The point of doing server restarts now and ironing out bugs (which requires exposure to bugs) is so that they don't have to happen in the event of steam release.[/spoiler]
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9 |
The point of doing server restarts now and ironing out bugs (which requires exposure to bugs) is so that they don't have to happen in the event of steam release.[/spoiler]
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10 |
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11 |
Things I don't disagree with:
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11 |
Things I don't disagree with:
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12 |
ZK is an above average game in terms of complexity which decreases newbie retention.
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12 |
ZK is an above average game in terms of complexity which decreases newbie retention.
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13 |
The small playerbase makes finding good games difficult.
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13 |
The small playerbase makes finding good games difficult.
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