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Zero-K First Impression Concerns

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Date Editor Before After
5/29/2016 3:59:51 PMSkasi before revert after revert
5/26/2016 10:03:14 AMSkasi before revert after revert
Before After
1 Yeah current engine default springsettings are awful. It's not just the engine though - ZK widget defaults need to be changed as well. 1 Yeah current engine default springsettings are awful. It's not just the engine though - ZK widget defaults need to be changed as well.
2 \n 2 \n
3 [spoiler]Some of the many Springsettings changes needed: 3 [spoiler]Some of the many Springsettings changes needed:
4 \n 4 \n
5 GroundDetail should be 70-80 by default ( currently 60*) 5 GroundDetail should be 70-80 by default ( currently 60*) [color=orange][tooltip=This is to make the map model slightly more accurate. Below 70 there are very noticable changes while zooming. ][?][/tooltip][/color]
6 MiddleClickScrollSpeed should be -0. 005 by default ( currently 0. 01*) 6 MiddleClickScrollSpeed should be -0. 005 by default ( currently 0. 01*) [color=orange][tooltip=This is to inverse and slightly slow down camera movement using middle-click-and-drag. ][?][/tooltip][/color]
7 MouseDragScrollThreshold should be 0 by default ( currently 0. 3*) 7 MouseDragScrollThreshold should be 0 by default ( currently 0. 3*) [color=orange][tooltip=A threshold above 0 makes middle-click enter a permanent camera movement mode while SmoothScroll is disabled. This mode is awful imo. ][?][/tooltip][/color]
8 OverheadScrollSpeed should be 20-30 by default ( currently 10*) 8 OverheadScrollSpeed should be 20-30 by default ( currently 10*) [color=orange][tooltip=This makes edge scrolling slightly faster for the default overhead camera. ][?][/tooltip][/color]
9 \n 9 \n
10 * according to https://springrts.com/wiki/Springsettings.cfg 10 * according to https://springrts.com/wiki/Springsettings.cfg
11 \n 11 \n
12 Some of the many ZK widget changes needed: 12 Some of the many ZK widget changes needed:
13 \n 13 \n
14 Disable [url=https://github. com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Widgets/camera_smooth_move. lua]SmoothScroll[/url] ( this should happen at the same time the MouseDragScrollThreshold springsetting is changed) 14 Disable [url=https://github. com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Widgets/camera_smooth_move. lua]SmoothScroll[/url] ( this should happen at the same time the MouseDragScrollThreshold springsetting is changed) [color=orange][tooltip=SmoothScroll is the cause for the green arrow when holding the middle mouse button. It moves the camera faster the further the mouse is moved away from the screen center. This is THE WORST WAY of camera movement for computer games. ][?][/tooltip][/color]
15 Enable digit display in [url=https://github. com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Widgets/cmd_mex_placement. lua]Mex Placement Handler[/url][/spoiler] 15 Enable digit display in [url=https://github. com/ZeroK-RTS/Zero-K/blob/master/LuaUI/Widgets/cmd_mex_placement. lua]Mex Placement Handler[/url] [color=orange][tooltip=Digits are much easier to read than having to count metal bars. Reading them is also more accurate than having to guess how much of one bar is displayed. ][?][/tooltip][/color][/spoiler]