1 |
[quote]1. Swift is bad, its turn rate has been decreased again and its missiles do some weird arcs now, that makes it so if fired mid boost they hit the ground instead.[/quote]
|
1 |
[quote]1. Swift is bad, its turn rate has been decreased again and its missiles do some weird arcs now, that makes it so if fired mid boost they hit the ground instead.[/quote]
|
2 |
I am [url=https://github.com/ZeroK-RTS/Zero-K/commits/master/units/fighter.lua]fairly sure[/url] Swift weapon and movement physics were not touched at least since 2013.
|
2 |
I am [url=https://github.com/ZeroK-RTS/Zero-K/commits/master/units/fighter.lua]fairly sure[/url] Swift weapon and movement physics were not touched at least since 2013.
|
3 |
The
only
changes
to
Swift
in
2016
were
dynamic
lights,
translations,
and
the
ability
to
avoid
fire
from
ground
by
pulling
up
after
strafing
ground
targets
next
stable)
.
|
3 |
The
only
changes
to
Swift
in
2016
were
dynamic
lights,
translations,
and
the
ability
to
avoid
fire
from
ground
by
pulling
up
after
strafing
ground
targets
(
coming
next
stable)
.
|