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The Drake in DS1 is a bit controversial. On the one hand, you get a preview of it in the Undead Burg and it is up to you to remember it, and there are weird burn marks on the bridge. On the other hand, it does come from behind, so realizing *that* is the point the Drake comes back isn't that likely.
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1 |
The Drake in DS1 is a bit controversial. On the one hand, you get a preview of it in the Undead Burg and it is up to you to remember it, and there are weird burn marks on the bridge. On the other hand, it does come from behind, so realizing *that* is the point the Drake comes back isn't that likely.
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As for the mimic, yeah I kinda agree. It's pretty weirdly placed in a fortress of traps when first encountered in DS1, which is a bit of a giveaway, but even if the player realizes it's a trap, they won't have any idea what to do about it unless they have played a lot of western RPGs, or at least a lot of D&D.
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3 |
As for the mimic, yeah I kinda agree. It's pretty weirdly placed in a fortress of traps when first encountered in DS1, which is a bit of a giveaway, but even if the player realizes it's a trap, they won't have any idea what to do about it unless they have played a lot of western RPGs, or at least a lot of D&D.
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That being said, as far as 3 goes, other than that one mimic under the dragon (and the dragon is super obvious) I haven't found anything that would instantly kill a new player without some warning.
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