1 |
I agree with the problem of no interaction, but I am against removing it.
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1 |
I agree with the problem of no interaction, but I am against removing it.
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2 |
As others said it is an iconic unit, one of its kind. It can give great satisfaction when it succeeds, even if it failed 10 times before. And getting skuttled gives you this rare OMGWTF moment, when you realize your safe and well-protected whatever, wasn't actually that safe and well-protected...
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2 |
As others said it is an iconic unit, one of its kind. It can give great satisfaction when it succeeds, even if it failed 10 times before. And getting skuttled gives you this rare OMGWTF moment, when you realize your safe and well-protected whatever, wasn't actually that safe and well-protected...
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3 |
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3 |
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4 |
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4 |
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5 |
My random idea to increase interaction and lessen the "very high risk high reward" factor:
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5 |
My random idea to increase interaction and lessen the "very high risk high reward" factor:
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6 |
Skuttle
in
not
a
cloaked
jumping
bomb,
but
a
cloaked-jumping-bomb
controller.
:D
The
controller
unit
is
cloaked
too
and
spawns
a
single
Skuttle
"drone"
with
a
long
reload.
Then
the
Skuttle-drone
can
be
used
like
the
current
Skuttle,
jump
on
targets
and
explode.
But
to
do
it,
the
controller
unit
has
to
be
nearby,
otherwise
the
Skuttle-drone
wont
explode.
Lets
say
it
has
some
short
range
antimatter
teleporting
device
or
whatever.
:D
Now
whether
the
Skuttle-drone
succeeds
or
not,
there
will
begin
the
interaction
game.
Enemy
will
know
the
controller
is
nearby
and
needs
to
find
it
or
will
be
skuttled
again.
Because
the
Skuttle-drone
will
be
respawnable,
it
stats
could
be
nerfed
to
make
it
easier
to
counter.
|
6 |
Skuttle
is
not
a
cloaked
jumping
bomb,
but
a
cloaked-jumping-bomb
controller.
:D
The
controller
unit
is
cloaked
too
and
spawns
a
single
Skuttle
"drone"
with
a
long
reload.
Then
the
Skuttle-drone
can
be
used
like
the
current
Skuttle,
jump
on
targets
and
explode.
But
to
do
it,
the
controller
unit
has
to
be
nearby,
otherwise
the
Skuttle-drone
wont
explode.
Lets
say
it
has
some
short
range
antimatter
teleporting
device
or
whatever.
:D
Now
whether
the
Skuttle-drone
succeeds
or
not,
there
will
begin
the
interaction
game.
Enemy
will
know
the
controller
is
nearby
and
needs
to
find
it
or
will
be
skuttled
again.
Because
the
Skuttle-drone
will
be
respawnable,
it
stats
could
be
nerfed
to
make
it
easier
to
counter.
|
7 |
Effects of this idea:
|
7 |
Effects of this idea:
|
8 |
- more interaction, the controller has to escape and enemy has to find it
|
8 |
- more interaction, the controller has to escape and enemy has to find it
|
9 |
- less risk that your expensive unit will do nothing, Skuttles are respawnable
|
9 |
- less risk that your expensive unit will do nothing, Skuttles are respawnable
|
10 |
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|
10 |
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|
11 |
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|
11 |
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|
12 |
Ok after putting more thought into it, it sounds like what cloaker + roaches already do. Whatever :)
|
12 |
Ok after putting more thought into it, it sounds like what cloaker + roaches already do. Whatever :)
|
13 |
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13 |
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