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[quote][f=0000000] [Map Edge Extension] Error: Map Edge Extension widget: mirror shader error: Vertex shader failed to compile with the following errors:
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[quote][f=0000000] [Map Edge Extension] Error: Map Edge Extension widget: mirror shader error: Vertex shader failed to compile with the following errors:
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ERROR: 0:16: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
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ERROR: 0:16: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
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ERROR: 0:17: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
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ERROR: 0:17: error(#164) l-value required: assign "gl_Vertex" (can't modify an input)
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ERROR: 0:30: error(#162) Wrong operand types: no operation "&&" exists that takes a left-hand operand of type "uniform highp float" and a right operand of type "uniform highp float" (or there is no acceptable conversion)
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ERROR: 0:30: error(#162) Wrong operand types: no operation "&&" exists that takes a left-hand operand of type "uniform highp float" and a right operand of type "uniform highp float" (or there is no acceptable conversion)
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ERROR: error(#273) 3 compilation errors. No code generated[/quote]
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ERROR: error(#273) 3 compilation errors. No code generated[/quote]
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\n
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Maybe..?
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Maybe..?
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\n
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\n
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Could also be dynalighting bug?
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