1 |
There were data fails in the previous post. Apparently, Scallop costs only 280, bringing double Scallop drop to a mere 720 metal, which can be spent at theoretical peak 40m/s speed in 18 seconds (!!)
|
1 |
There were data fails in the previous post. Apparently, Scallop costs only 280, bringing double Scallop drop to a mere 720 metal, which can be spent at theoretical peak 40m/s speed in 18 seconds (!!)
|
2 |
\n
|
2 |
\n
|
3 |
Maybe 50 seconds is too generous. Are Warriors commonly rushed in pairs or triples? Two warriors would be faster than two scallops by 160 metal. Three warriors would be slower but potentially deadlier?
|
3 |
Maybe 50 seconds is too generous. Are Warriors commonly rushed in pairs or triples? Two warriors would be faster than two scallops by 160 metal. Three warriors would be slower but potentially deadlier?
|
4 |
\n
|
4 |
\n
|
5 |
[quote] but theoretically that would be the time needed to scout a rush + time needed to react[/quote]
|
5 |
[quote] but theoretically that would be the time needed to scout a rush + time needed to react[/quote]
|
6 |
This depends on how much time you take to produce the scout and get it to the other side. Consider Dart:
|
6 |
This depends on how much time you take to produce the scout and get it to the other side. Consider Dart:
|
7 |
- 4 seconds to build
|
7 |
- 4 seconds to build
|
8 |
- 20 seconds to cross the map (assuming it traverses ~as fast as a loaded valkyrie)
|
8 |
- 20 seconds to cross the map (assuming it traverses ~as fast as a loaded valkyrie)
|
9 |
\n
|
9 |
\n
|
10 |
You
arrive
to
enemy
base
just
as
the
drop
leaves.
You
have
at
most
25
seconds
to
produce
a
response
in
case
of
a
50
seconds
rush.
If
they
managed
their
construction
faster,
in
20
seconds,
you
spot
the
valkyries
if
you're
lucky
as
they
fly
over
the
Dart
at
20
seconds
and
win
nothing.
If
you're
unlucky,
the
valkyries
took
evasive
action
or
a
path
that
isn't
intercepted
by
your
Dart,
so
you
spot
the
rush
by
seeing
the
factories
at
25
seconds,
when
it's
15
seconds
to
impact.
|
10 |
You
arrive
to
enemy
base
just
as
the
drop
leaves.
You
have
at
most
25
seconds
to
produce
a
response
in
case
of
a
50
seconds
rush.
|
|
|
11 |
\n
|
|
|
12 |
If they managed their construction faster, in 20 seconds, you spot the valkyries if you're lucky as they fly over the Dart at 20 seconds and win nothing.
|
|
|
13 |
\n
|
|
|
14 |
If you're unlucky, the valkyries took evasive action or a path that isn't intercepted by your Dart, so you spot the rush by seeing the factories at 25 seconds, when it's 15 seconds to impact.
|