1 |
[quote]If you set the VSync setting to a number higher than 1, it operates as an FPS cap to the value's setting[/quote]
|
1 |
[quote]If you set the VSync setting to a number higher than 1, it operates as an FPS cap to the value's setting[/quote]
|
2 |
Not exactly. For me /vsync 1 to /vsync 10 (haven't tried higher) limits the FPS to around 60 divided by the number. Ie /vsync 2 gives me a 30fps limit, /vsync 4 a ~15fps limit, etc.
|
2 |
Not exactly. For me /vsync 1 to /vsync 10 (haven't tried higher) limits the FPS to around 60 divided by the number. Ie /vsync 2 gives me a 30fps limit, /vsync 4 a ~15fps limit, etc.
|
3 |
\n
|
3 |
\n
|
4 |
What
really
[b]many
games
are
lacking[/b]
is
an
option
to
have
separate
limits
for
drawing
and
input.
If
I
were
able
to
then
I
would
select
drawing
at
60FPS
but
input
detection
at
unlimited
FPS
(
or
perhaps
1000
to
prevent
cooking
my
hardware
like
a
lobster)
.
I
feel
like
this
is
really
needed
and
pretty
important.
|
4 |
What
really
[b]many
games
are
lacking[/b]
is
an
option
to
have
separate
frames/limits
for
drawing
and
input.
If
I
were
able
to
then
I
would
select
drawing
at
60FPS
but
input
detection
at
unlimited
FPS
(
or
perhaps
1000
to
prevent
cooking
my
hardware
like
a
lobster)
.
I
feel
like
this
is
really
needed
and
pretty
important.
|