1 |
@_Shaman
puts
a
good
point
on
the
issue.
More
players
in
a
game
=
less
feeling
of
responsibility,
less
responsibility
=
less
pressure
and
thus
a
somewhat
more
enjoyable
game.
I
usually
don't
deal
too
much
in
2v2's
or
other
small
team
games
for
exactly
this
reason,
because
--
let's
face
it
--
I'm
really
not
that
good
of
a
player.
I
can
barely
win
a
decent
1v1
(
against
players
like
@kaen
who
didn't
know
quite
how
to
counter
Buoy
spam
and
Athena
xD)
,
and
I
typically
don't
tip
the
game
in
my
team's
favor
except
in
rare
cases
when
I
wind
up
killing
a
trollcom
from
@Firepluk
and
then
carrying
for
two
game-leavers
on
Red
Comet,
or
I
immediately
start
work
on
an
Impaler
on
a
tight
map
like
Icy
Run
because
I
just
know
our
opponents
will
try
to
Defender/LLT
creep
(
and
also
to
snipe
forward
mexes
to
deny
metal)
.
|
1 |
@_Shaman
puts
a
good
point
on
the
issue.
More
players
in
a
game
means
less
feeling
of
responsibility,
less
responsibility
means
less
pressure
and
thus
a
somewhat
more
enjoyable
game.
I
usually
don't
deal
too
much
in
2v2's
or
other
small
team
games
for
exactly
this
reason,
because
--
let's
face
it
--
I'm
really
not
that
good
of
a
player.
I
can
barely
win
a
decent
1v1
(
against
players
like
@kaen
who
didn't
know
quite
how
to
counter
Buoy
spam
and
Athena
xD)
,
and
I
typically
don't
tip
the
game
in
my
team's
favor
except
in
rare
cases
when
I
wind
up
killing
a
trollcom
from
@Firepluk
and
then
carrying
for
two
game-leavers
on
Red
Comet,
or
I
immediately
start
work
on
an
Impaler
on
a
tight
map
like
Icy
Run
because
I
just
know
our
opponents
will
try
to
Defender/LLT
creep
(
and
also
to
snipe
forward
mexes
to
deny
metal)
.
|
3 |
Bigger team games means there is just less pressure on me to do everything. In a 1v1 game, I'd have to macromanage economy and factory logistics, and micromanage combat units and scouts all at the same time. Players like @hokomoko , Godde and @Anarchid are especially good at this, but that kind of demand on my psyche is quite stressful, and often makes for a less satisfying game -- unless I can miraculously pull off a win, in which case it's usually an occurrence worth enshrining in my permanent favorites list. Thanks, btw, @Shadowfury333, for casting that particular battle!
|
3 |
Bigger team games means there is just less pressure on me to do everything. In a 1v1 game, I'd have to macromanage economy and factory logistics, and micromanage combat units and scouts all at the same time. Players like @hokomoko , Godde and @Anarchid are especially good at this, but that kind of demand on my psyche is quite stressful, and often makes for a less satisfying game -- unless I can miraculously pull off a win, in which case it's usually an occurrence worth enshrining in my permanent favorites list. Thanks, btw, @Shadowfury333, for casting that particular battle!
|