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The reasoning behind my "silly ideas"

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Date Editor Before After
2/4/2016 11:53:21 PMPLrankOrfelius before revert after revert
Before After
1 You give feedback to improve the game? Who would have guessed! 1 You give feedback to improve the game? Who would have guessed!
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3 Commanders have not been made more complex at all. I would say their complexity was reduced because some the modules were removed. The word you seek is probably "depth" but I don't think that the change was that dramatical for the game. 3 Commanders have not been made more complex at all. I would say their complexity was reduced because some the modules were removed. The word you seek is probably "depth" but I don't think that the change was that dramatical for the game.
4 It will undoubtfully affect balance, gameplay and thus meta but its more of an conviniance upgrade. Commanders after all are still not worth using, even though we were given an option to decide how many and how to produce them. 4 It will undoubtfully affect balance, gameplay and thus meta but its more of an conviniance upgrade. Commanders after all are still not worth using, even though we were given an option to decide how many and how to produce them.
5 \n 5 \n
6 Just because the devs did what you wanted does not necesserly mean they were influenced by your opninion. In fact I find it quite unlikely considering as you admited yourself, they did not have any explanation behind them. 6 Just because the devs did what you wanted does not necesserly mean they were influenced by your opninion. In fact I find it quite unlikely considering as you admited yourself, they did not have any explanation behind them.
7 I am pretty certain that you were not the first person to speak about dynamic commanders but if my memory serves right you were supportive of them. However I am sure that you were the first (and one of the few) that brought the idea of respawnable commanders via striderhub. So pat yourself in the back I guess? 7 I am pretty certain that you were not the first person to speak about dynamic commanders but if my memory serves right you were supportive of them. However I am sure that you were the first (and one of the few) that brought the idea of respawnable commanders via striderhub. So pat yourself in the back I guess?
8 \n 8 \n
9 Oh and I get what you overall want from this thread: You want acknowledgment, aprisal, to someone say "you did good Forever!". You want to feel important and boast that you were the one that were right and the others were wrong and that your word should be taken more seriously and your other ideas should also be implemented. 9 Oh and I get what you overall want from this thread: You want acknowledgment, aprisal, to someone say "you did good Forever!". You want to feel important and boast that you were the one that were right and the others were wrong and that your word should be taken more seriously and your other ideas should also be implemented.
10 Do you know why I know the nature of this post? From self-autopsy. 10 Do you know why I know the nature of this post? From self-autopsy.
11 \n 11 \n
12 After all this is internet and one's voice often matters not. 12 After all this is internet and one's voice often matters not.
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14 Ps. Yeah I might be a little harsh in this post (sorry) but its because I see a lot of what I would like to say sometimes and thus it's a bit personal for me.