1 |
Commander changes are interesting. The previous system wasn't bad, but it was stale.
|
1 |
Commander changes are interesting. The previous system wasn't bad, but it was stale.
|
2 |
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|
2 |
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|
3 |
Now you can get the first 3 upgrades for about 150-200 less, but range and damage modules have been nerfed.
|
3 |
Now you can get the first 3 upgrades for about 150-200 less, but range and damage modules have been nerfed.
|
4 |
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|
4 |
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|
5 |
Drones have been nerfed too hard imo, especially on commanders and funnelweb.
|
5 |
Drones have been nerfed too hard imo, especially on commanders and funnelweb.
|
6 |
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|
6 |
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|
7 |
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|
7 |
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|
8 |
There's
one
MAJOR
issue
though,
the
commander
3d
models,
they
no
longer
fit
the
roles.
Strike
should
be
bulky,
Guardian
should
be
bulkier.
Also
the
animations
need
improvements
as
well,
they
need
more
"atitude"
when
moving,
like
they're
"trying".
|
8 |
There's
one
MAJOR
issue
though,
the
commander
3d
models,
they
no
longer
fit
the
roles.
Strike
should
be
bulky,
Guardian
should
be
bulkier.
Also
the
animations
need
improvements
as
well,
they
need
more
"attitude"
when
moving,
like
they're
"trying".
|
9 |
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|
9 |
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|
10 |
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|
10 |
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|
11 |
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|
11 |
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|