1 |
:: NEON ENGAGE ::
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1 |
:: NEON ENGAGE ::
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2 |
\n
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2 |
\n
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3 |
Leviathan:
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3 |
Leviathan:
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4 |
- require surfacing to release missiles
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4 |
- require surfacing to release missiles
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5 |
- get a non-stockpile cruise missile for standard bombardment
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5 |
- get a non-stockpile cruise missile for standard bombardment
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6 |
\n
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6 |
\n
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7 |
Reef:
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7 |
Reef:
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8 |
- allow pads to receive units like surfboards (blocking their role as reload pads for aircraft)
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8 |
- allow pads to receive units like surfboards (blocking their role as reload pads for aircraft)
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9 |
- use transporter drones to move untits onto pads
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9 |
- use transporter drones to move untits onto pads
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10 |
- allow drones to hide in bays when unit is on hold fire
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10 |
- allow drones to hide in bays when unit is on hold fire
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11 |
- replace machinegun drones with scalpel-like missile bomber drones (one-shot, reload in bay after each run)
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11 |
- replace machinegun drones with scalpel-like missile bomber drones (one-shot, reload in bay after each run)
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12 |
- remove anti, remove cruise missile
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12 |
- remove anti, remove cruise missile
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13 |
\n
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13 |
\n
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14 |
Warlord:
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14 |
Warlord:
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15 |
- force higher minimal turret elevation, or even force it into high-trajectory mode for life.
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15 |
- force higher minimal turret elevation, or even force it into high-trajectory mode for life.
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16 |
\n
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16 |
\n
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17 |
Protector:
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17 |
Protector:
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18 |
- mirror underside with minor distortions
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18 |
- mirror underside with minor distortions
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19 |
- convert to dae
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19 |
- convert to dae
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20 |
- make floatable
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20 |
- make floatable
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21 |
\n
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21 |
\n
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22 |
Serpent:
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|
23 |
- remove or replace with a downscaled surfacing missile artillery submarine like leviathan. But better remove.
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24 |
\n
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22 |
:: NEON DISENGAGE ::
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25 |
:: NEON DISENGAGE ::
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