1 |
What stops spec cheating now is you cannot spec and then play. This would allow you to do that.
|
1 |
What stops spec cheating now is you cannot spec and then play. This would allow you to do that.
|
2 |
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|
2 |
\n
|
3 |
Adding in new commanders would unbalance the game, more dramatically the earlier it happens. Adding new players would upset the elo balance.
|
3 |
Adding in new commanders would unbalance the game, more dramatically the earlier it happens. Adding new players would upset the elo balance.
|
4 |
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4 |
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5 |
It's probably fine (thought anti-competative and might break chickens) for coop but requires a lot of work on implimentation for a rarely used coop only feature (Pretty sure player count is set at the start of the game still).
|
5 |
It's probably fine (thought anti-competative and might break chickens) for coop but requires a lot of work on implimentation for a rarely used coop only feature (Pretty sure player count is set at the start of the game still).
|
6 |
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|
6 |
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7 |
There
is
an
option
to
have
teamspecs
who
can
hop
it
to
take
over
players,
we
used
to
have
that.
Spectators
would
have
to
pick
a
team
to
view
at
the
start
of
the
game
though
(
no
midgame
join)
and
it
would
still
ruin
elo
balance.
|
7 |
There
is
an
option
to
have
teamspecs
who
can
hop
it
to
take
over
players,
we
used
to
have
that.
Spectators
would
have
to
pick
a
team
to
view
at
the
start
of
the
game
though
(
no
midgame
join)
and
it
would
still
ruin
elo
balance.
Support
for
teamspecs
was
dropped
because
nobody
used
it.
|