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Sea

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Date Editor Before After
11/24/2015 9:14:16 PMDErankBrackman before revert after revert
Before After
1 [b]1. Ships useless[/b] 1 [b]1. Ships useless[/b]
2 \n 2 \n
3 When I started playing ZK, ships were the usual choice in water. Actually I really liked water at that time. But as long as there is no torpedo launcher spam, amphibs are dominating nowadays. You may think Torpedo Frigates counter amphs. Indeed they have higher range and speed than Duck and Scallop and thus counter them, but its only a softcounter because Duck and Scallop have much higher dps/cost and higher hp/cost. Using just one or another Buoy hardcounters Torpedo Frigates, though. Corvettes are again only a softcounter to Buoy while Buoy is hardcountered by Ducks and Scallops. The only thing that ships really have is the sumbarines' high alpha, speed and slow. And they can deal better with porc and air, which gives them a role in big teams. I didn't really consider Hover here, though. 3 When I started playing ZK, ships were the usual choice in water. Actually I really liked water at that time. But as long as there is no torpedo launcher spam, amphibs are dominating nowadays. You may think Torpedo Frigates counter amphs. Indeed they have higher range and speed than Duck and Scallop and thus counter them, but its only a softcounter because Duck and Scallop have much higher dps/cost and higher hp/cost. Using just one or another Buoy hardcounters Torpedo Frigates, though. Corvettes are again only a softcounter to Buoy while they are hardcountered by Ducks and Scallops. The only thing that ships really have is the sumbarines' high alpha, speed and slow. And they can deal better with porc and air, which gives them a role in big teams. I didn't really consider Hover here, though.
4 \n 4 \n
5 [b]2. Com defenseless[/b] 5 [b]2. Com defenseless[/b]
6 \n 6 \n
7 You can't even walk a little distance without protecting your com with units or torpedo launchers. If people have a problem with dedicated sea coms, when reintroducing torpedo launcher, every com could be given a torpedo launcher. But I see no problem with torpedo launcher as it was before. 7 You can't even walk a little distance without protecting your com with units or torpedo launchers. If people have a problem with dedicated sea coms, when reintroducing torpedo launcher, every com could be given a torpedo launcher. But I see no problem with torpedo launcher as it was before.
8 \n 8 \n
9 [b]3. Sonar unaffordable[/b] 9 [b]3. Sonar unaffordable[/b]
10 \n 10 \n
11 Why don't make it cheaper? 11 Why don't make it cheaper?
12 \n 12 \n
13 People like land ZK, peope don't like sea ZK. On land, there are many viable units ↔ 1, coms have weapons ↔ 2 and radar is cheap ↔ 3. 13 People like land ZK, peope don't like sea ZK. On land, there are many viable units ↔ 1, coms have weapons ↔ 2 and radar is cheap ↔ 3.