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[quote]players exit without any reason, or even fail to load at all.[/quote]Adressing the actual problem (more stable engine/game/settings etc) is kind of huge, slow, open-ended task. But players never getting ingame is indeed problem for balance.
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[quote]players exit without any reason, or even fail to load at all.[/quote]Adressing the actual problem (more stable engine/game/settings etc) is kind of huge, slow, open-ended task. But players never getting ingame is indeed problem for balance.
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Maybe on option is to have some system where players have to "validate" that they (their PC) are suitable for online play. Like a pre-flight checklist.
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Maybe on option is to have some system where players have to "validate" that they (their PC) are suitable for online play. Like a pre-flight checklist.
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It is not just new players but sometimes old players also fail to get ingame because of new computer or game updates or re-installs,...
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It is not just new players but sometimes old players also fail to get ingame because of new computer or game updates or re-installs,...
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You are only allowed to spectate until you have validated. A validation is valid for some time, like 48 hours or so.
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You are only allowed to spectate until you have validated. A validation is valid for some time, like 48 hours or so.
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Ways to become and stay validated:
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Ways to become and stay validated:
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1) Join running match and spectate for 1 minute.
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1) Join running match and spectate for 1 minute.
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or
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or
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2) Complete a tiny test- mission. (The goal is to walk Commander 5 meters and plop factory. That is all.)
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2) Complete a tiny test- mission. (The goal is to walk Commander 5 meters and plop factory. That is all.)
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If you/your PC can not do that, then it is sadly also not possible to play online.
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If you/your PC can not do that, then it is sadly also not possible to play online.
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also:
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also:
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3) Completing a match refreshes your validation.
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3) Completing a match refreshes your validation.
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I do not like it that much, it is maybe too strict etc. But there is enough downtime between matches to start the test-misson which only takes 1-2 minutes. Also think of the time that you save by not having to restart so often because of players who did not get ingame.
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I do not like it that much, it is maybe too strict etc. But there is enough downtime between matches to start the test-misson which only takes 1-2 minutes. Also think of the time that you save by not having to restart so often because of players who did not get ingame.
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From technical side, I do not know how excactly it would work:
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There is already level-system, there is already way to track what battles/missions player has played, there is already hosts with minimum requirements, it seems possible.
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Before there was the problem that some players used non-zeroK-lobby clients which could not play missions with hacktricks, but now that problem is gone.
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