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ZK Graph-Based AI (ZKGBAI)

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Date Editor Before After
8/23/2019 2:35:59 AMUSrankaeonios before revert after revert
12/15/2016 7:02:28 AMUSrankaeonios before revert after revert
12/7/2016 11:22:52 AMUSrankaeonios before revert after revert
11/22/2015 6:19:55 AMUSrankaeonios before revert after revert
Before After
1 ZK Graph-Based AI is an advanced AI designed to teach good playing habits and punish bad ones. While it was originally designed with 1v1 in mind it can now also play teams by merging AI instances together. ZKGBAI is a rather high-difficulty AI, it easily stomps the CAI and even beats circuit most of the time on most maps. Like circuit ZKGBAI is designed to use most of the units in the game, although there are some factories that it currently does not play that circuit does (jumps) and others that ZKGBAI does that circuit does not (shields). Currently it is not capable of playing water maps meaningfully. 1 ZK Graph-Based AI is an advanced AI designed to teach good playing habits and punish bad ones. While it was originally designed with 1v1 in mind it can now also play teams by merging AI instances together. ZKGBAI is a rather high-difficulty AI, it easily stomps the CAI and even beats circuit most of the time on most maps. Like circuit ZKGBAI is designed to use most of the units in the game, although there are some factories that it currently does not play that circuit does (jumps) and others that ZKGBAI does that circuit does not (shields). Currently it is not capable of playing water maps meaningfully.
2 \n 2 \n
3 You can download the latest version either from the [url=https://github.com/Anarchid/zkgbai/releases]github releases page[/url] or from [url=https://springfiles.com/spring/ai-opponents/zero-k-graph-based-ai-zkgbai]springfiles[/url]. 3 You can download the latest version either from the [url=https://github.com/Anarchid/zkgbai/releases]github releases page[/url] or from [url=https://springfiles.com/spring/ai-opponents/zero-k-graph-based-ai-zkgbai]springfiles[/url].
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5 ZKGBAI is written in Java, and you must have Java installed in order to use it. 5 ZKGBAI is written in Java, and you must have Java installed in order to use it.
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7 Linux: Requires 64 bit java 7 Linux: Requires 64 bit java
8 Windows: Requires 32 bit java (may be called i86 or x86, but it's the one that isn't "64") 8 Windows: Requires 32 bit java (may be called i86 or x86, but it's the one that isn't "64")
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10 Installation: 10 Installation:
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12 ZKGBAI is compressed using 7-zip like many files that spring uses, so you need an appropriate 7-zip decoder to open it: 12 ZKGBAI is compressed using 7-zip like many files that spring uses, so you need an appropriate 7-zip decoder to open it:
13 Windows: http://www.7-zip.org/ 13 Windows: http://www.7-zip.org/
14 Linux: check your package repository for "7z". 14 Linux: check your package repository for "7z".
15 \n 15 \n
16 Open the archive and extract the ZKGBAI folder, then copy it to: 16 Open the archive and extract the ZKGBAI folder, then copy it to:
17 <Your_ZK_Data_Dir>/AI/Skirmish 17 <Your_ZK_Data_Dir>/AI/Skirmish
18 \n 18 \n
19 and restart your lobby. If everything goes well it should appear in the AI list as "ZKGBAI". 19 and restart your lobby. You must untick the "simplified AI list" option in lobby settings and it should appear in the AI list as "ZKGBAI".